Posted this once in the General Forum to show that the AI uses Editor mods, but thought it would be fun for the Stories Forum.
Check this out,
One day last week I was playing with the editor and brainstorming about different units. I thought that a Merc. unit that worked the same as a Privateer on land would be cool. Slip him in on a Gov. you don't like and have him pillage or cause general havoc without declaring war. Anyway, I picked the Explorer as that unit gave him a small attack, defense, and 2 move to retreat if attacked. I also hid the nationality and under AI strategies clicked "offensive". I played a little more with the Editor that night and went to bed.
Fast forward a couple days; I'm playing a 16 civ small map on Warlord and around 1500AD a funny looking white shaded unit shows up on my boarder , why is that explorer white, I think. The next turn it jumps a nearby worker and he becomes a Aztec worker . (Mind you at this point I've completely forgotten about what I did to the Explorer unit) "I've never seen the Explorer do that, was that in the manual" . Soon the other four Civ's on my boarders jump into the fun, workers abandoned me in droves, I declare war to get them back............all hell breaks loose .
Needless to say, I remembered what I did when I went to the Editor to check the specs. on the Explorer . The funny thing is that the AI did things with the unit that I never thought of, It developed a strategy of its own: Take my workers without a declaration of war.
So in closing, I think the AI will pick up on your mods. Lesson learned.
P.S. My Governors picked up on this too. After my first few workers were taken my governors started to build Explores.
Check this out,
One day last week I was playing with the editor and brainstorming about different units. I thought that a Merc. unit that worked the same as a Privateer on land would be cool. Slip him in on a Gov. you don't like and have him pillage or cause general havoc without declaring war. Anyway, I picked the Explorer as that unit gave him a small attack, defense, and 2 move to retreat if attacked. I also hid the nationality and under AI strategies clicked "offensive". I played a little more with the Editor that night and went to bed.
Fast forward a couple days; I'm playing a 16 civ small map on Warlord and around 1500AD a funny looking white shaded unit shows up on my boarder , why is that explorer white, I think. The next turn it jumps a nearby worker and he becomes a Aztec worker . (Mind you at this point I've completely forgotten about what I did to the Explorer unit) "I've never seen the Explorer do that, was that in the manual" . Soon the other four Civ's on my boarders jump into the fun, workers abandoned me in droves, I declare war to get them back............all hell breaks loose .
Needless to say, I remembered what I did when I went to the Editor to check the specs. on the Explorer . The funny thing is that the AI did things with the unit that I never thought of, It developed a strategy of its own: Take my workers without a declaration of war.
So in closing, I think the AI will pick up on your mods. Lesson learned.
P.S. My Governors picked up on this too. After my first few workers were taken my governors started to build Explores.
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