Announcement

Collapse
No announcement yet.

6,000 Years in 432 Hours - Journal of a Civ3 Succession Game

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • 6,000 Years in 432 Hours - Journal of a Civ3 Succession Game

    With 5 other posters here, I've started a Civ 3 succession game that you'll be able to follow here. A succession game is one in which multiple leaders rule a nation, by passing the save game file, for a set number of turns. Here are the settings we will be using:

    Regent difficulty
    Large Map
    8 Civilizations
    Random civs (including player)
    normal/temperate/4 billion years
    20/turns a player, rotating (so each player may get to play more than once, if we last that long)
    all victories possible
    72 hours to complete 20 turns.

    More to come. I've asked each leader to post a chronicle of his (or her) reign here for you guys to follow. Any feedback/criticism is welcome as well.

    At the end we'll look at the results and have a little vote for best (and worst) leader.

    I hope to get the first 20 turns out of the way tonight or tomorrow.

  • #2
    I think I was the third player in and have been playing civ 3 since the day it came out(oct29) I've only beaten it once(on warlord) and now i've moved up to regent(doing quite well with the greeks) I'm a semi-passive player, I usually like to expand as quickly as possible at startup and then when I can no longer expand I like to sit back and build my empire up as much as possible. I usually designate a few cities as my "military only" cities so in case of an early attack I won't be in so much trouble. So far I love the game despite a few nuisances(like the insane corruption) I'm looking forward to playing with you guys.

    Comment


    • #3
      i am john. i go sixth. i have to transfer the saved game file on a disk from work to home. if this causes a problem i will tell you.

      Comment


      • #4
        Hi! My name is Luis Curado aka Bakunine and i am from Portugal. The three S country. Sand, Sun and SEX...

        My time zone is GMT.

        I will email my save game to next friend asap and will also post it here with the briefing too.

        Cy my friends.
        I do not want to achieve immortality threw my work. I want to achieve it threw not dying - Woody Allen

        Comment


        • #5
          Looks like we can count on Bakunine's reign to be the 20 turns of debauchery that brings down the empire.

          Comment


          • #6
            I'll be going 5th. Typically, I play as an isolationist and focus on building and maintaining a strong infrastructure and defense, and for that reason, I usually avoid large conquests.
            Rethink Refuse Reduce Reuse

            Do It Ourselves

            Comment


            • #7
              Forgot to introduce myself - I'm going first, and i value speed as far as my playing style goes - I try to expand fast, earn money to buy improvements, and have a mobile army and good road network. Hopefully this will give the other players a good bit of useful territory at the beginning, but 20 turns isn't long.

              Emperor Gaius will do what he can in leading our people out of the wilderness.

              Comment


              • #8
                Looks like we can count on Bakunine's reign to be the 20 turns of debauchery that brings down the empire.
                Gonna try to settle at least two cities while i play: Sodoma and Gamorra.
                I do not want to achieve immortality threw my work. I want to achieve it threw not dying - Woody Allen

                Comment


                • #9
                  Hello

                  I am grundel (overton70@aol.com) and will be going fourth. I have never played on regent level, so this ought to be interesting.

                  I like to vary my play style to fit the situation, but basically I am fairly defensive and expansionist. I try to claim alot of unclaimed territory, and once the world is gobbled up, build up my defenses.
                  'Ice cream makes computers work better! Just spoon it in..."

                  Comment


                  • #10
                    Originally posted by Bakunine


                    Gonna try to settle at least two cities while i play: Sodoma and Gamorra.
                    LOL!

                    This sounds great. Are you guys gonna be posting the save files once in a while so the rest of us can have a look at them?

                    Comment


                    • #11
                      Great!

                      Well, good luck guys . . . this is going to be very interesting.

                      BTW: You better not lose

                      Comment


                      • #12
                        Are you guys gonna be posting the save files once in a while so the rest of us can have a look at them?
                        I will post them always.

                        Save games zipped are very small when compared with original file. A 1 MBytes save shrinks to 50KBytes.

                        It seems that people are really getting interested in this kind of team play. Maybe one day we are so many that we will have a database and a forum for this stuff. Would be great.

                        So everyone that is interested in this kind of play just start gathering a 6 team and let's kick the AI a*s!
                        I do not want to achieve immortality threw my work. I want to achieve it threw not dying - Woody Allen

                        Comment


                        • #13
                          my style is flexibility but i find in civ3 i like to boost culture. never played england... i tend to like france, egypt, china and babylon so far...

                          just finishing my first regent game with egypt... it's not bad...

                          if it's my turn and i have military superiority i'm likely to take advantage... 'specially in despotism... work work kill kill build temple... good boy

                          Comment


                          • #14
                            In the year 1 AUC (4000 BC standard reckoning), Chief Marius led the Russian people out of the Before Time. Clearing the forest with bronze axes, his tribe created the fertile plain upon which their city of Kievan Rus was built. The Russian people had always lived here, between the mountains and the sea, and it was around this spot that the world would now turn. Or so claimed Marius, first leader of the Russians, at the first Russian press conference.

                            Immediately after the founding of the city, a Russian scout set out to discover new lands. Immediately, he discovered two herds of Wooly Mammoth. "These mammoth could provide Ivory for eons!." exclaimed Ivan Ivanovich, first Russian Scout.

                            In the same year, the First Russian Council of Wise Men was instructed to research Masonry. Their first experiment, though rapidly covered up by the government, was believed to have resulted in a pile of gooey mud. "I beleive this research is proceeding well, and we will have something to show for it in about 32 turns." Marius then attempted to slash the science budget in a cost-cutting move, but was then informed that no discoveries would take place. He quickly corrected his mistake. Keivan Rus laborers were ordered to produce a warrior to protect the city.

                            3950 BC- Our scouts scaled a mountain, and from this vantage point spied the sea and a valley of rich grassland - a perfect site for a new site, when the time would come.

                            3900 BC - Russian workers conducting a local inventory (exploring) discovered additional mammoth herds (ivory). "This one is a Mastodon, I think," claimed one worker and amateur pachydermologist.

                            3850 - The sea is everywhere, scouts notice. Could Russia be an island?

                            3800 - Scouts discover tundra, proving the polar location of the Russian homeland.

                            3750 - The newly produced Russian warriors, on their rite-of-passage walkabout, discover two more Mammoth herds.

                            3650 - Scouts find a village, but it is deserted.

                            3550 - The russian homeland does appear to be an island, scouts claim. Atlantean cults become popular in Kievan Rus.

                            3500 - The English have been contacted! Our scouts met in a mountain pass south of Kievan Rus. The English foolishly declined to trade Warrior code or Alphabet secrets for Bronze Working.

                            3450 - Financial advisors warned Marius that the treasury is running out. Marius has them sacked.

                            3400 - The Magyars, a minor tribe, give Russia the secret of Ceremonial Burials. Russia already buried its dead - those burials, however, are now Ceremonial. Pomp and Circumstance accompany death now, making it easier to bear. Except for the dead. The English again refuse all reasonable trades of knowledge.

                            3350 - Scouts in the northern tundra discover a motherlode of furs - thousands of colonies of rabid tundra hamsters. Other civilizations might be interested in this hamster fur.

                            3200 - a peninsular mountain tribe of no note gives maps to our scout. Since he had to go up the mountain to reach their village, the maps tell him nothing! Curs!

                            3150 - A Russian scout becomes the first man to cross the Great Southern desert, discovering English cultural influence and, more importantly, a river that could be irrigated. It is a long way from Kievan Rus, but it will have to do. This discovery also proves that Russia is not, in fact, an island, and is tenously connected to a larger continental expanse. Atlantean cults are ridiculed.

                            3100 - Russian warriors return to Kievan Rus and set up defences.

                            3050 - London is discovered in a verdant valley just south of the desert.

                            3000 - Kievan Rus produces a Settler. Financial woes continue, forcing Marius to disband a scout. In this year, Marius also calls the Second Russian Press Conference to announce his retirement and selection of his debauched offspring Bakunine as his successor. Will the Russians survive?

                            Here's a screenshot:



                            The file is attached below.
                            Attached Files

                            Comment


                            • #15
                              This is so cool, I look forward to the next episode with interest (particularly since i DON'T have the game yet!!!)
                              "What a Stupid Concept"

                              Comment

                              Working...
                              X