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What to do with former Team members that are extinct

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  • #16
    Originally posted by GhengisFarb
    And GhengisFarb is left speechless...
    I guess there's a first time for everything.
    "Close your eyes, for your eyes will only tell the truth,
    And the truth isn't what you want to see,
    Close your eyes, and let music set you free..."
    - Phantom of the Opera

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    • #17
      Originally posted by Thrumble
      Emperor Trip of Neu Demogyptica.

      How interesting.
      Shhhhhh.

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      • #18
        It's just a game dude and dudettes... Ya gotta make it interesting.

        HE, if you hold a grudge agst a team, you shouldnt try joining that team, since you want to destroy them. Then you can just tell em that you hold a grudge so that they would reject you. You could say its a matter of honesty but then again its the same with existing member. Who's to say your existing member is working fromwithin to plan a downfall? Anyway its just a game so if someone is that desperate to win a game to resort to dirty methods...

        darekill, we could establish a poly-based NDE private forum. Then the NDE members that speaks english can visit that private forum, keep the poly NDE members updated and carry any good ideas created by poly members to your site so that flow of informtaion can be bridged. Sort of like a colony, id say.

        astrologix, just about every team has contact with everyone to a degree at this point except legoland who probably is stuck on some island billion miles away from rest of us. in fact limiting a place of refugee itself is kinda like giving away information. And how do you know if we had deep interaction with vox, GS or legoland?

        Nelly, if we let the team have ultimate decision in whether individual will be let in, everything will be ok. No matter what the outcome of probability is, we can give power for the team to reject the outcome so that they dont get "undesired" members, or just flat out close the door to refugees. (dont take part in the game)

        oh and HE, who said we were talking about lux invicta here? I started this thread to address how to deal with gow members that wont be existant once we conquer you!~

        Heh, but I kid myself, beside I dont think we even have to power to make such trash talking jokes anymore... or.. do we? *calc hides a big red button that says "launch"*
        Last edited by Zero; February 18, 2003, 17:53.
        :-p

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        • #19
          Conqueror absorbs conquerees. Why not?

          The colony kinda fixes the language barrier problem.

          IRL conquerors get conquerees.
          meet the new boss, same as the old boss

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          • #20
            Originally posted by Calc II
            Heh, but I kid myself, beside I dont think we even have to power to make such trash talking jokes anymore... or.. do we? *calc hides a big red button that says "launch"*
            You ALWAYS have the power to make trash talking jokes.

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            • #21
              Originally posted by Calc II
              It's just a game dude and dudettes... Ya gotta make it interesting.

              HE, if you hold a grudge agst a team, you shouldnt try joining that team, since you want to destroy them. Then you can just tell em that you hold a grudge so that they would reject you. You could say its a matter of honesty but then again its the same with existing member. Who's to say your existing member is working fromwithin to plan a downfall? Anyway its just a game so if someone is that desperate to win a game to resort to dirty methods...
              I was just making comment that your “roll the dice” method, and you are captured by the conquering team would not work, because both the conqueree and the conquered may not want to join.


              Originally posted by Calc II
              Nelly, if we let the team have ultimate decision in whether individual will be let in, everything will be ok. No matter what the outcome of probability is, we can give power for the team to reject the outcome so that they dont get "undesired" members, or just flat out close the door to refugees. (dont take part in the game)
              Basically what I was trying to say


              Originally posted by Calc II
              oh and HE, who said we were talking about lux invicta here? I started this thread to address how to deal with gow members that wont be existant once we conquer you!~
              Perhaps the timing of this thread made me use Lux as an example.
              It doesn’t matter anyway, with the speed that Lux is disbanding their cities, there will be no team to take over in a few rounds
              "No Comment"

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              • #22
                Originally posted by Calc II
                darekill, we could establish a poly-based NDE private forum. Then the NDE members that speaks english can visit that private forum, keep the poly NDE members updated and carry any good ideas created by poly members to your site so that flow of informtaion can be bridged. Sort of like a colony, id say.
                I'm not darekill, but i like the idea and i support it.
                Arne · Das Civilization Forum

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                • #23
                  sory to reply that late.

                  I find the idea great to have a privat ND Forum here for the english speaking members of ND that might come in as the game continues.

                  I would hate it to say no to someone who want's to be part of our team only because he doesn't speak german. We are all human and should be treatet like that.

                  It will be a chalange to run two Forums parallel one in english and one in german but we should try this.

                  This apeals to all of the members of teams that possibly be defeated by any other team. It is not meant for Lux people only. Though the luxian empire is obviosly the first to fall.

                  btw. I don't see no emporer Trip of Neu Demogyptica. If he'd aply to the job and would get elected then there could be a governor Trip of Neu Demogyptica but it is nothing i would fear, since the power of our leaders is very limited.....
                  Last edited by Darekill; February 19, 2003, 12:22.
                  Member of the Apolyton C3C DG-Team

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                  • #24
                    If they're coerced into a team then they're likely to try to subvert them, by persuading them into doing dumb things. They should be free to choose where they want to go.

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                    • #25
                      Originally posted by Arnelos
                      Provides a useful reminder every time I receive the save file of what Glory of War is really in the game to do
                      We're in the game to win, just like everyone else.

                      A recent message from RP refered to itself as a "diplomatic powerhouse". Your "powerhouse" has lied to us and others quite a bit.

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                      • #26
                        Originally posted by Thrumble




                        Emperor Trip of Neu Demogyptica.

                        How interesting.
                        How about Emperor Trip of the Falklands?

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                        • #27
                          edit: whoops

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                          • #28
                            Originally posted by realpolitic

                            We're in the game to win, just like everyone else.

                            A recent message from RP refered to itself as a "diplomatic powerhouse". Your "powerhouse" has lied to us and others quite a bit.
                            Would you be so kind to give an specific example of an event in which RP lied?
                            "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
                            "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

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