In order to speed up the early game, I propose the following rule:
1. Each team must list at least three "authorized players".
2. Each authorized player must be able to play the game when the save reaches him without having to consult the other leaders.
3. Authorized players have to be at least 5 hours apart in terms of timezone (e.g. you can't have all three leaders in western Europe).
4. This rule must be approved by every team leader in order to pass.
5. This rule will expire in 10 turns after it is approved and will have to be reapproved by all the team leaders, or else it will be voided.
1. Each team must list at least three "authorized players".
2. Each authorized player must be able to play the game when the save reaches him without having to consult the other leaders.
3. Authorized players have to be at least 5 hours apart in terms of timezone (e.g. you can't have all three leaders in western Europe).
4. This rule must be approved by every team leader in order to pass.
5. This rule will expire in 10 turns after it is approved and will have to be reapproved by all the team leaders, or else it will be voided.
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