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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by DeepO
Just a bit of fun, but actually adding your worker to the city was not the best decision. If you would have waited until a settler had been ready to build, add the worker then, you would at least have a second settler. Now, that city can't even grow to size 3, so not only you don't have a good starting pos, but you neither can build a second city... unless you build a worker first.
Other then that, I still think this is a fun thread to read
DeepO
Oh NO! I hadn't thought of the pop limit!
We'll have to build a galley, move it out of the city, and then disband our capital to make the settler.
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