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  • #61
    eh.. (starting position) could use some gems..

    BTW Eli, ur team is dark red isnt it?
    :-p

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    • #62
      Originally posted by DeepO
      Just a bit of fun, but actually adding your worker to the city was not the best decision. If you would have waited until a settler had been ready to build, add the worker then, you would at least have a second settler. Now, that city can't even grow to size 3, so not only you don't have a good starting pos, but you neither can build a second city... unless you build a worker first.

      Other then that, I still think this is a fun thread to read

      DeepO
      Oh NO! I hadn't thought of the pop limit!

      We'll have to build a galley, move it out of the city, and then disband our capital to make the settler.

      Where were you during our first turn? Argh......

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      • #63
        Originally posted by Calc II
        BTW Eli, ur team is dark red isnt it?
        Oy crap.
        "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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