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Builders team: Which civ???

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  • #31
    Celts are taken
    Long-time poster on Apolyton and WePlayCiv
    Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
    7th President of Apolyton in the 1st Civ3 Democracy Game

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    • #32
      Poor b@st@rds
      "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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      • #33
        The Numidian Mercenary is powefull, but its FREAKING expensive.

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        • #34
          With the Numidian Mercenary (30 shields), Carthage has at the same time an archer and a hoplite (40 shields). It's interesting........
          Hosting and playing the Civ4BtS APT
          Ex-Organizador y jugador de Civ4BtS Progressive Games

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          • #35
            30 = 40



            Got a mathematical proof for that one?
            Long-time poster on Apolyton and WePlayCiv
            Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
            7th President of Apolyton in the 1st Civ3 Democracy Game

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            • #36
              Originally posted by Arnelos
              Celts are taken
              Nothing is taken, if two teams choose the same civ, we'll work it out before the game starts.

              Who says Celts are taken? Has someone being sneaking into someone else's forum?

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              • #37
                Well, at least BEFORE the private forums started, the Glory of War team was talking about being the Celts in plain sight

                If you've changed your minds, then I don't know about it...

                I'm saying the Celts are taken, but your correction is more accurate... However, I have absolutely no interest in being the Celts - so they might as well be taken as far as I'm concerned
                Long-time poster on Apolyton and WePlayCiv
                Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                7th President of Apolyton in the 1st Civ3 Democracy Game

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                • #38
                  Originally posted by astrologix
                  With the Numidian Mercenary (30 shields), Carthage has at the same time an archer and a hoplite (40 shields). It's interesting........
                  1 Numidian Mercenary = 30 shields (ADM = 2.3.1)

                  ~ = ~

                  1 Archer = 20 shields (2.1.1) + 1 Hoplite = 20 shields (1.3.1)

                  as a result a Numidian Mercenary equals the force of these two units, "saving" 10 shields.


                  It'd be interesting to test the attack/defense force of, say, an army composed by 5 archers and 5 hoplites versus 5 numidian mercenaries.
                  Hosting and playing the Civ4BtS APT
                  Ex-Organizador y jugador de Civ4BtS Progressive Games

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                  • #39
                    Originally posted by astrologix
                    It'd be interesting to test the attack/defense force of, say, an army composed by 5 archers and 5 hoplites versus 5 numidian mercenaries.
                    Actually, the fairer test would be 3 Archers and 3 Hoplites (120 shields) versus 4 Numidian Mercenaries (120 shields)

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                    • #40
                      Originally posted by GhengisFarb

                      Actually, the fairer test would be 3 Archers and 3 Hoplites (120 shields) versus 4 Numidian Mercenaries (120 shields)

                      I agree
                      Hosting and playing the Civ4BtS APT
                      Ex-Organizador y jugador de Civ4BtS Progressive Games

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                      • #41
                        Your answer Assuming all are veteran and on grassland:

                        Team with archers goes first:

                        Archer 1 dies, wounds Numidian 1 to 2 health
                        Archer 2 dies, Numidian 2 wounded to 3 health
                        Archer 3 dies, Numidian 3 wounded to 1 health

                        Hoplites fortify

                        Numidians fortify until all 4 are healthy

                        Numidian 1 dies, wounds Hoplite 1 to 2 health
                        Numidian 2 dies, wounds Hoplite 2 to 3 health
                        Numidian 3 dies, wounds Hoplite 3 to 1 health
                        Numidian 4 wins, is wounded to 1 health, and kills Hoplite 2

                        Now 2 hoplites (2/4 & 1/4) vs. 1 Numidian (1/4).

                        Hoplite 1 has at least a 40% chance of killian Numidian 4
                        If Hoplite 1 dies in the attempt, then Hoplite 3 will only have about a 20-30% chance of defeating the last remaining Hoplite. However, odds are that in the end you would have one Hoplite with 1/4 health remaining and victorious...

                        This of course is a highly risky attack for either party. I did this simmulation with the archers attacking first...in the other way, all of the Numidians would die attacking the Hoplites, leaving one badly injured Hoplite and 2 archers.
                        "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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                        • #42
                          It's possible to just calculate the probability of all possible outcomes... by conducting only a single simulation, you run the risk of getting unrepresentative results.
                          Long-time poster on Apolyton and WePlayCiv
                          Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                          7th President of Apolyton in the 1st Civ3 Democracy Game

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                          • #43
                            My post here is based off of experience...no better teacher...anyway, I bet my acceptance of the DG planet's name as Bob, that this is the norm. Surely, you would end up with a normal distribution with different results to the left and the right, however, I believe that what I have described would happen most of the time, iow would be the average result.
                            "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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                            • #44
                              BTW, the true test should be how 4 Numidian Merecenaries work in, say, an attack against 2 spearmen and 2 archers (and theirs counter-attacks), versus the same attack made by 3 archers & 3 hoplites
                              Hosting and playing the Civ4BtS APT
                              Ex-Organizador y jugador de Civ4BtS Progressive Games

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                              • #45
                                I just had a curious random experience where a regular horseman took out a fortified full health veteran Numidian Merc ON A HILL!!!

                                I was quite disgusted to say the least...I would hope that this experience is exceptionally rare! In the same turn I had on Numidian Merc rise to Elite fending off 3 archers and 3 Warriors!...the AI attacked across a river...but still it was what I would hope to have happen!
                                "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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