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  • How Civs will be picked

    I’ve noticed that – as of yet – the topic of how Civs are going to be picked hasn’t come up yet. Personally I’m not a big fan of “whoever calls first”, anyway it’s just not “the civ way” (this is a game of planning, not quick calls). Perhaps we could have someone (impartial, maybe MarkG would do it?) randomly get create a choosing order list? Other ideas?

  • #2
    During the impromptu chat between Myself, Trip, Togas and notyoueither, we discussed this at length. Our solution was that each team get to pick a civ. If no one else picks the civ you selected, its yours. If there is a conflict between two civs (I dout there will be more than two of four teams picking the same civ), each team picks one represenative to do paper scissors rock. I know it sounds simplistic but the damn game works. Hell, if you wanted to, you could have a team vote on which item to pick. Winner gets the civ in question, and the looser goes and picks whats left.
    Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
    '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

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    • #3
      Sounds fair to me.
      "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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      • #4
        Sounds fair to me too.

        I'd also like to take this opportunity to say nice and early that WarriorPoet is not a DL of mine.

        /me waves to WarriorPoet
        Hi! Welcome!
        If I'm posting here then Counterglow must be down.

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        • #5
          WarKing was my previous UI, but I can't seem to use that one any more...anyhow, thank you for the welcome.

          At least I seem to have found someone of similar thoughts
          "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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          • #6
            This sounds very reasonable, donegeal
            Long-time poster on Apolyton and WePlayCiv
            Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
            7th President of Apolyton in the 1st Civ3 Democracy Game

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            • #7
              Fair enough, sounds like a good plan!
              Former Supreme Military Commander of the Democratic Apolyton States, Term 8
              Former Chairman of Apolyton Labor Party

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              • #8
                If I understand correctly, during a chat, two appointees plays rock-paper-scissors. Will we use an arbiter, to whom the answer is given privately (like, Trip tells "paper" to Togas, and NYE tells "rock"... Togas reveals the victory of Trip's team to the world once he has both answers).

                Whether the choice would be voted by the teams in their private chatrooms or decided by an all powerful appointee, should be up to the teams to decide, don't you think ?
                "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                "I never had the need to have a boner." -- Dissident
                "I have never cut off my penis when I was upset over a girl." -- Dis

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                • #9
                  Another method to discriminate teams having chosen the same civ would be simply to discard the civ concerned; then the two teams would get their second choice. With 24 available civs, there is no risk of shortage.
                  Statistical anomaly.
                  The only thing necessary for the triumph of evil is for good men to do nothing.

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                  • #10
                    Originally posted by Spiffor
                    If I understand correctly, during a chat, two appointees plays rock-paper-scissors. Will we use an arbiter, to whom the answer is given privately (like, Trip tells "paper" to Togas, and NYE tells "rock"... Togas reveals the victory of Trip's team to the world once he has both answers).
                    We figured we would dragoon Mark to be the keeper of the choices.

                    All he has to do is say 'NYE chose rock, and Trip chose paper. What in Hades are you guys doing?'

                    We can sort it out from there.
                    (\__/)
                    (='.'=)
                    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                    • #11
                      One problem that seems to be possible... what if 3 different teams compete for a single civ (most likely Carthage or the Ottomons) and they all have one victory and one loss in a 3-way round of paper-rock-scissors?

                      ...
                      Long-time poster on Apolyton and WePlayCiv
                      Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                      7th President of Apolyton in the 1st Civ3 Democracy Game

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                      • #12
                        If that happens we can deal with it. Chances are it will not happen. We shouldn't worry about it.

                        Anyway, the most sensible solution would be to simply repeat the rock/paper/scissors game until we have a winner.
                        If I'm posting here then Counterglow must be down.

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                        • #13
                          FP has the right idea. VIVA CARTHAGE!!! VIVA THE OTTOMAN EMPIRE!!!
                          "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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                          • #14
                            I know I posted this link in another thread, but it's relavent here too



                            We must rock-paper-scissors (or stone-papyrus-flint) by the rules! These people must not have a life...

                            To make the post useful, I'll say good ideas both Spiff and DAV
                            meet the new boss, same as the old boss

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