Should we have AI controlled civs in addition to player-controlled teams? 5 days.
Announcement
Collapse
No announcement yet.
Official Poll: AI Civs?
Collapse
X
-
Yes and no. Depends game by game, if people catch my drift.
But for the BIG game, with 4 teams, AI would be helpful to minimize the chance of 1 team being sandwiched between two other human civs.
I have set duels on Micro world, Pangaea, 60% water, 2 civs (both human), no AI... and had the two civs start 10 tiles from each other. the game setup mechanics are not tuned for this.
Then again, in another I started on an island big enough for 10 cities. It was quite comical. the guy never found me before the stack of 16 horse showed up next to his first city and... that was all she wrote(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
Comment
-
My vote: No
My Reason: The AI isn't going to abide by what we decide here. If we agree to not do something, what's stopping the AI from doing it? I think having AI defeats the whole purpose of having rules and internation laws for the game.
The only good side i can see is if a team is being ganged up on, it could at least get the AI on it's side to help.
Comment
Comment