The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I even think that the fast pace of this game has led to severall people dropping out, the moment you can't follow day to day evolutions/operations, you somewhat start to loose interest, especially if you can't (find the time to) contribute anything of interest.
Nathan's resignation, and then NYE's recent absense, hit us hard, and we've been kind of scrambling to get things done. This is partly my fault too. I've asked Lego to pass the save to me as well now, so I can help out more than I have in the past.
I have to admit that the current pace is fine with me, especially considering the current events. It's true that it is going to take quite some time to finish the game at this pace, but then... is this something to "get done" or something to "have fun with"? I strongly believe forcing the fighting teams to play faster would be taking the fun and participation out of the game for them.
At least, PtWDG has become more of a "leisure activity" for me, rather than a "second job" as it was the case some time ago.
That said, the Lego turn will be played very shortly - sorry for the delay this time. I was away for most of today - and as there were minor changes we needed to briefly discuss, the turn was not played earlier, when our US players could have played it.
It was not funny at a two day weekend with much free time, when the save did not come, and on Monday early morning it did arrive after almost two days, when I had no time.
I voted yes. The last GS turn was pretty much my fault... I insisted on a late schedule due to RL, then ended up having to play the turn myself, which was the first time for me in any of the 'major' DGs, and it took me a while.
Won't happen again, sorry.
That said, while major issues are unfolding, a little flexibility is appropriate.
I try to keep within 24 hr rules(we actually suceeded the last 2 turns), but every turn requires analysis and discussion after you see the enemy moves. To get input on this requires all to see save and get feedback and then response to feedback. So considering all this it is understandable. Once we win, things will go faster.
Aggie
Hit the mountain with a staf and pray to the almighty God that it splites and water flows out of it. Moses tried it about 3000 years ago and according to the bible it worked.
And if it doesn't appear the first time, keep trying and show faith
Aidun
Thank you. This sound scientific advice is appreciated and is being passed on to the engineers working on the problem right now.
Is anyone else bothered by the pace of play? If not, I'll be quiet and go back to my research on how to get water out of a mountain.
Hit the mountain with a staf and pray to the almighty God that it splites and water flows out of it. Moses tried it about 3000 years ago and according to the bible it worked.
And if it doesn't appear the first time, keep trying and show faith
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