In the continuing saga of GhengisFarb's attempts to get this Citystates concept off the ground....
Recap and breakdown:
To have a PTW Demogame based on 3-4 Citystate Teams that work together and yet strive to one up and dominate the other three. Have the Citystates scheme and plot against one another in the open and in secret and allow participants to be able to freely switch allegiances from one to the another as the game plays out.
Challenges:
How to provide an adequate opponent for the Citystates.
Idea I had this morning was to have the "Barbarians" played by actual people. We could make Settlers unbuildible by the Citystates but start them out with four each. This would give each Citystate a citystate and three "colonies" and all further settlements would have to be captured from the Barbarians. Each Citystate would be able to build a Forum in the Citystate that acts as a Hospital (size 3) and makes 10 happy faces. Thus the citystates would have larger productive cities and the advantage of knowledge of their sister Citystates while the Barbarians would have the ability to expand and build settlements.
The Citystates would be Democracy teams and we would need voluteers to be the Barbarians.
I was thinking Egypt, Rome, Greece, and Carthage could be the Citystate teams while we have four people play the Barbarians of Mongols, Celts, Scandinavians, and Germans (the German Scientific trait would be replaced with the Religious trait - their barbarians and not upposed to be more civilized than the Citystates).
Any discussion?
Potential Barbarian Leaders:
GhengisFarb - the GhengisBarbs
redstar1 - the northern Builder Barbs
FrustratedPoet - the Barbarian Bards
ZargonX - the southern Builder Barbs
Potential Citystate Citizens
Egypt
UnOrthOdOx - Willing to run as leader
Rome
Sir Ralph aka Ralphius Ceasar
Greece
Carthage
Generic Citizens
Octavian X
Kloreep
Potential Rule Restraints:
1) Citystates play in concert, the four Citystates are allowed to actively discuss one anothers turns in the same forum and are allowed full knowledge of each others maps and what not.
2) The Barbarians are there to provide an outside opponent for the Democracy teams. They are not allowed to share maps outside the game (so they wouldn't have access to one another's maps until Mapmaking). They also have no forums are team they are simply Barbarian Despots.
Recap and breakdown:
To have a PTW Demogame based on 3-4 Citystate Teams that work together and yet strive to one up and dominate the other three. Have the Citystates scheme and plot against one another in the open and in secret and allow participants to be able to freely switch allegiances from one to the another as the game plays out.
Challenges:
How to provide an adequate opponent for the Citystates.
Idea I had this morning was to have the "Barbarians" played by actual people. We could make Settlers unbuildible by the Citystates but start them out with four each. This would give each Citystate a citystate and three "colonies" and all further settlements would have to be captured from the Barbarians. Each Citystate would be able to build a Forum in the Citystate that acts as a Hospital (size 3) and makes 10 happy faces. Thus the citystates would have larger productive cities and the advantage of knowledge of their sister Citystates while the Barbarians would have the ability to expand and build settlements.
The Citystates would be Democracy teams and we would need voluteers to be the Barbarians.
I was thinking Egypt, Rome, Greece, and Carthage could be the Citystate teams while we have four people play the Barbarians of Mongols, Celts, Scandinavians, and Germans (the German Scientific trait would be replaced with the Religious trait - their barbarians and not upposed to be more civilized than the Citystates).
Any discussion?
Potential Barbarian Leaders:
GhengisFarb - the GhengisBarbs
redstar1 - the northern Builder Barbs
FrustratedPoet - the Barbarian Bards
ZargonX - the southern Builder Barbs
Potential Citystate Citizens
Egypt
UnOrthOdOx - Willing to run as leader
Rome
Sir Ralph aka Ralphius Ceasar
Greece
Carthage
Generic Citizens
Octavian X
Kloreep
Potential Rule Restraints:
1) Citystates play in concert, the four Citystates are allowed to actively discuss one anothers turns in the same forum and are allowed full knowledge of each others maps and what not.
2) The Barbarians are there to provide an outside opponent for the Democracy teams. They are not allowed to share maps outside the game (so they wouldn't have access to one another's maps until Mapmaking). They also have no forums are team they are simply Barbarian Despots.
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