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  • ports for CIV3 PTW

    Hello All,

    I just became aware of the fact that PTW is a PAIN with multiplayer. My problem is opening the ports that are required to play PTW. Im pretty sure I'm behind a firewall/proxy since I am connecting to a university/institution...

    I know this may seem like a very dump question, but could give any site/link on exactly how to open these port on a WinXP machine???

    I am sure someone will comeback with a duh response, but I'm dyin' to play this frikin game...

    Jay

  • #2
    duh.

    if your university is blocking the ports, you have to ask them to open them.

    if you are behind a router (say, one in your room) you have to enter the router's setup utility to open the ports.

    one way to know if you're behind a router:
    start > run
    cmd
    ipconfig

    you'll get something like this:
    Windows IP Configuration


    Ethernet adapter Local Area Connection:

    Connection-specific DNS Suffix . :
    IP Address. . . . . . . . . . . . : 192.168.0.3
    Subnet Mask . . . . . . . . . . . : 255.255.255.0
    Default Gateway . . . . . . . . . : 192.168.0.1


    if your IP Address starts off with a 192, or a 10, you're behind a router. there are other numbers too, but rarely used.

    anyway, if you are behind a router, theres some way to change ports, usually called "port fowarding". most of the newer routers have a web based application to set this up. take your ip address, change the last # to a 1, and open that link in your web browser. it will take you to the router web app. look in the manual or ask a friend to go from there.

    if you're not behind a router, you might have a firewall. depending on which firewall you use, the way to enable soem ports varies.

    i'll assume (probably incorrectly) that you might have the WinXP crappy firewall turned on. start > settings > control panel > network connections.

    right click on the connection you use to get to the net (hopefully a LAN connection if you want to play PTW ) and go to properties.

    click the advanced tab, check if the itnernet connection firewall is on. if it is, turn it off, as i don't know how to configure it myself. other firewalls allow you to pick ports to be sueable, or applications that can use any port. check to see if you're running any firewalls (zonealarm, black ice defender, some norton thing) and find some help about your specific thing.

    if neither of those are the problem, it's probably your university's fault. my friend at George Washignton University cannot host, for soem reason, even after he checked everything i listed above.

    good luck, and happy civing.
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

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    • #3
      Hey man thanks a lot for the duh info...

      As for the crap that I have to do to get the right ports open, that is a serious pain.

      Did Firaxis not think of this when developing PTW? Sales from this are going to be horrible, and I will feel as if I wasted my cash if the institution that I am at cannot help me...

      Thanks,

      J

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      • #4
        Originally posted by fattysbox
        Hey man thanks a lot for the duh info...

        As for the crap that I have to do to get the right ports open, that is a serious pain.

        Did Firaxis not think of this when developing PTW? Sales from this are going to be horrible, and I will feel as if I wasted my cash if the institution that I am at cannot help me...

        Thanks,

        J
        1. sales for PTW are remarkable, considering how bugged it was.
        2. ALL games that use MP need ports to open
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

        Comment


        • #5
          Well I understand that point, but the platform seems difficult to use if one of its BIGGEST selling point was the multiplayer capacity...

          Seems crazy that all the other PC games I have (for MP) work great (maybe a simple view) such as Jedi Knight 2, Starcraft, and Warcraft. Sorry but when many other games work so well this is one logical conclusion.

          The big question is: the people who buy the game and provide the big sales for PTW, are they REALLY aware of MP difficulties? I wonder if Firaxis has a comment on this.

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          • #6
            Most of the ports are due to their use of GameSpy. A Direct IP connection needs less ports opened.

            In addition, DirectX 9 automatically opens and shuts the ports for many people (myself included).
            Seemingly Benign
            Download Watercolor Terrain - New Conquests Watercolor Terrain

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            • #7
              The Port Magic program (http://www.gamespyarcade.com/helpers/workshop/portmagic/) handles alot of the port management hassles automatically. It allowed me to join from behind a router, although I've been unable to successfully host so far.
              Last edited by Rommel2D; April 5, 2003, 16:21.
              Enjoy Slurm - it's highly addictive!

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              • #8
                Do you know f DirectIP games work?
                Creator of the Civ3MultiTool

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                • #9
                  Do you know f DirectIP games work?
                  Are you asking about fatty's setup or mine? I've yet to try direct IP. The firmware on my router is out of date, so I'm hoping that's what is causing the hosting problems.
                  Enjoy Slurm - it's highly addictive!

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                  • #10
                    I use a router. I find it more than a little annoying that I have to open up my computer to the internet just to play MP. I assume it is just as annoying if you're behind a firewall. All I know is that this is not necessary for every other game I've played over the internet.


                    Dominae
                    And her eyes have all the seeming of a demon's that is dreaming...

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