After sending an expeditionary force with a worker to another hostile continent and securing a small city, I promptly set up an airbase nearby. Having many bases and airports on my continent (20+) meant that I could easily reinforce my position with that many units per turn.
So I approached my strategic command and ordered them to ship the heavy armour to the new front. No problem. I then thought I would need some artillery and cruise missiles.... well... they said to contact the Navy. I got a bit miffed at this point and shot my advisors.
Why the hell can you not airlift artillery? I may be wrong but I don't see it being a problem in the real world, not to mention cruise missiles.
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Before you all say it, yes I know I can edit the rules and will do so, but I would like to see if anyone else knows the reason for these decisions my the programmers.
So I approached my strategic command and ordered them to ship the heavy armour to the new front. No problem. I then thought I would need some artillery and cruise missiles.... well... they said to contact the Navy. I got a bit miffed at this point and shot my advisors.
Why the hell can you not airlift artillery? I may be wrong but I don't see it being a problem in the real world, not to mention cruise missiles.
================
Before you all say it, yes I know I can edit the rules and will do so, but I would like to see if anyone else knows the reason for these decisions my the programmers.
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