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  • Multiplayer trouble

    Everytime I attempt to start a multiplayer game w/ my friend, it connects perfectly, but when we start playing there is so much lag (delay when moving units, changing turns, etc), we have to dissconnect.

    We connect via TCP/IP direct connection.

    Both our systems are above the recommended requirments and we are both using cable connections. There should be no reason for lag.

    Anyone have a solution?

    Ryan

  • #2
    [standard questions]
    -distance?
    -firewall?
    -playing a ultra-huge map?
    -14 AI civs?
    [/standard questions]
    cIV list: cheats
    Now watch this drive!

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    • #3
      distance - Washington DC - New York

      firewall - yes, on one end, but do not hav authority to open ports, could be the problem

      we tried it on all size maps, with and w/o AI civs

      Ryan

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      • #4
        wait, what was that about 14 AI civs?

        Ryan

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