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Carthage. I'm enjoying this Civ.

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  • #16
    I tried playing Egypt once, and had a fairly good start location w/ luxury resource nearby and horses and iron not far away (essential to me), but I was dissapointed in my inability to produce a rather effective army very early. I worry about neighbors and want both offensive and defensive capabilities in the Ancient Era.

    Rome is good for that, but the payoff is that workers are so slowww. I must group them in gangs of three to get anything done without trying my patience.

    China has possibilities, but only plyed it once in a short (as it turned out) small regicide game at diety level (I'm proud I lasted as long as I did).

    America is good, too, but the Scout is useless--it has a short lifespan (i.e. barbarians too close to escape).

    Carthage remains my favorite, but I intend to try them all, some day.

    I love huge games @ warlord or regent (doesn't appear to be much of a difference between the two), with raging barbarians, large archipeligoes (sp?) and Acc. Prod. Carthage seems perfect for this. France has the same attributes, but a later UU. I try to move quick from musketmen to riflemen so the French UU doesn't appeal to me. Carthage UU is great in the ancient world, and I LIKE the early GA. It's challenging, yet rewarding.

    We all have our own styles.

    Long Live Us Debating Them!

    Goodnight--RMDS
    "We may be in a hallucination here, but that's no excuse for being delusional!." K.S. Robinson, 'The Years Of Rice And Salt.'

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    • #17
      I find China's Industrious stats to be very useful. Its "Rider" unit (in Single play only) is quite good as well - its got decent stats and it isn't overpriced.

      If only they got rid of that hideously ugly Mao leaderhead...
      "When we begin to regulate, there is naming,
      but when there has been naming
      we should also know when to stop.
      Only by knowing when to stop can we avoid danger." - Lao-zi, the "Dao-de-jing"

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      • #18
        Originally posted by rmds
        I tried playing Egypt once, and had a fairly good start location w/ luxury resource nearby and horses and iron not far away (essential to me), but I was dissapointed in my inability to produce a rather effective army very early. I worry about neighbors and want both offensive and defensive capabilities in the Ancient Era.
        War Chariots always give good army.

        But, of course, 40 shields Barracks hurt a little bit.

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        • #19
          America is good, too, but the Scout is useless--it has a short lifespan (i.e. barbarians too close to escape).
          The scout can be very good very early on, before the barbarian camps start popping up; that said, I just use the one initailly supplied when I use an expansionist civ.
          No, I did not steal that from somebody on Something Awful.

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          • #20
            I was playing on a huge world map in a PBEM game as Carthage and I had a Punic War going on betwwen me and Rome. I laid seige to Rome and took it as well as about a third of the Roman Empire using my Mercs for pillaging, starving the population and cutting off access to iron and luxuries, and attacked with swordsmen and horsemen. I got a few more cities in a peace treaty, and a lot of roman workers to add to my cities. I entered a golden age from my Mercs, and a productivity boom from the roman workers I added to my cities. I eventually distroyed Rome during the rennassance and won via spaceship victory in 1780.

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            • #21
              carthage
              CSPA

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