Funny that in RTS games like C&C, the designers have to add weaknesses to the AI to make the game fun, since the AI is so good at doing thing in real-time. But in TBS games like Civ3, the designers need to add bonuses to the AI to make it competitive. Both types of AIs are equally dumb, it's just that one is allowed to use a computer's inherent advantage over humans, speed, while the other cannot.
No one is complaining about the RTS method, why complain about the TBS one? They're both tools to create a more fun, competitive game.
Dominae
No one is complaining about the RTS method, why complain about the TBS one? They're both tools to create a more fun, competitive game.
Dominae
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