I've been reading the MP strategies with much interest (nice work, Fried!) but a little dismayed as to what I'm reading. No ... I'm not refering to the quality of the strategies or discussions ... I'm referring to how the game is played.
Here's my beef: when Civ 2 MP came out, I was estatic. I envisioned great empires with trade routes and elaborate cities and such. Instead, we got cheesy-quick, one vs one, under 100 turn games which made constructing buildings worthless and created a heavy emphasis on "the one with the most units wins". Perhaps I'm wrong, but most of these games appeared to be this way simply because of the PLAYERS enforcing some early deadline rule, as opposed to the problem being the nature of the game itself. The funniest part was watching these people brag about what Civ 2 experts they were.
Again, maybe I'm wrong. But how can one consider himself a Civ-god when the "player rules" eliminates over half of the game? (i.e. no purpose in buildings or teching or diplomacy). Yes, I realize most people don't like the long duration of a regular game . . . my point is: were these kinds of quick games truly Civ games?
Anyway, sorry about the ramble. My question is: are there people out there playing TRUE Civ 3 MP games to the bitter (or near bitter) end . . . or just tons of "we'll play until the year 400 BC" stuff? Another question for those who do not impose a deadline: does the MP environment heavily favor the war-monger over the builder or is this just a function of shortening the game?
I ask because I'm curious and I can't get online just yet to find players. I'm staying at my parent's home, helping out dad until he can walk again, and their computer is pathetic
Thanks for any input.
Here's my beef: when Civ 2 MP came out, I was estatic. I envisioned great empires with trade routes and elaborate cities and such. Instead, we got cheesy-quick, one vs one, under 100 turn games which made constructing buildings worthless and created a heavy emphasis on "the one with the most units wins". Perhaps I'm wrong, but most of these games appeared to be this way simply because of the PLAYERS enforcing some early deadline rule, as opposed to the problem being the nature of the game itself. The funniest part was watching these people brag about what Civ 2 experts they were.

Anyway, sorry about the ramble. My question is: are there people out there playing TRUE Civ 3 MP games to the bitter (or near bitter) end . . . or just tons of "we'll play until the year 400 BC" stuff? Another question for those who do not impose a deadline: does the MP environment heavily favor the war-monger over the builder or is this just a function of shortening the game?
I ask because I'm curious and I can't get online just yet to find players. I'm staying at my parent's home, helping out dad until he can walk again, and their computer is pathetic


Thanks for any input.

Comment