Whats the difference between fortifying a unit and sentrying a unit?
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Fortify and Sentry?
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I would think that it loses the 'fortify' bonus if it wakes up. The idea being that you could sentry a unit with good offensive capability so that it could wake up and be directed to attack the nearby enemy unit as soon as it is spotted.Originally posted by Master2000
What about defense bonus?Infograme: n: a message received and understood that produces certain anger, wrath, and scorn in its recipient. (Don't believe me? Look up 'info' and 'grame' at dictionary.com.)
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Since it "wakes up" when it sees an enemy, I would think that it gets no defense bonus (i.e., by waking up, it leaves its sentry state).
This would mean that the only way a Sentried unit can be attacked (while still sentried) is by an invisible unit. In that case, I don't know what the modifier would be.Eine Spritze gegen Schmerzen, bitte.
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That's not neccessarily true. You can, at any time, wake a fortified unit during your turn and have him attack; you don't have to wait a turn in order for him to be able to attack.Originally posted by Falconius
Since it "wakes up" when it sees an enemy, I would think that it gets no defense bonus (i.e., by waking up, it leaves its sentry state).
This would mean that the only way a Sentried unit can be attacked (while still sentried) is by an invisible unit. In that case, I don't know what the modifier would be.
When in sentry mode a unit is 'activated' so as to allow, you, the game player, an option to have him react to the action that caused him to wake from sentry mode.
To penalize the unit a player would have to use the space bar in order to give the unit a 'do nothing' order, effectiving taking away the units fortification bonus. Better would be to place the unit back into sentry mode giving the unit back it's bonus or just putting him into fortification mode if you don't want the unit reacting to the particular action that 'awoke' him in the first place.
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That's a bit of a bummer. Whilst you could then fortify the unit before the attack that would happen the following turn, that wouldn't work against cavalry.Originally posted by Falconius
Since it "wakes up" when it sees an enemy, I would think that it gets no defense bonus (i.e., by waking up, it leaves its sentry state).
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I believe piratebrun is correct - the unit only wakes up at the beginning of your turn; although I hardly use the sentry feature. Guess I got too used to playing without it prior to PTWInfograme: n: a message received and understood that produces certain anger, wrath, and scorn in its recipient. (Don't believe me? Look up 'info' and 'grame' at dictionary.com.)
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