1. IIRC, the "vanilla" Civ govs are ranked "1" to "6" from despotism to democracy and seem to mirror, to some greater or lesser extent, corruption.
So, Question 1A --
How does the AI actually choose what Gov to use?
Question 1B --
If it's based on the sort of ranking I mention/suspect, can I reference the same Civilopedia entry with 2 different Gov types (say, refer to "Monarchy" with both "Christian Monarchy" and "Islamic Caliphate") to give engender similar/predictable results?
2. What's the algorithm for the AI's choice in building units? --
2A. Is it simply the most powerful per type, or is there a cost/benefit analysis involved (experience makes me suspect not, but I thought I'd ask ...)
2B. How does it really handled "blended" types -- if given one unit tagged Offensive, one Defensive, and one Both, what does it do?
2C. Does -- how does -- the AI make any distinction between building, e.g., cavalry and infantry?
-- And,
3. The on-line editor lets one label each type of improvement to match a Civ attribute, yet the on-line Helpless claims simply that a Civ building a wonder with a matching attribute might trigger a golden age. Surely it does more than that?
Many Thanks,
Ozymandias
So, Question 1A --
How does the AI actually choose what Gov to use?
Question 1B --
If it's based on the sort of ranking I mention/suspect, can I reference the same Civilopedia entry with 2 different Gov types (say, refer to "Monarchy" with both "Christian Monarchy" and "Islamic Caliphate") to give engender similar/predictable results?
2. What's the algorithm for the AI's choice in building units? --
2A. Is it simply the most powerful per type, or is there a cost/benefit analysis involved (experience makes me suspect not, but I thought I'd ask ...)
2B. How does it really handled "blended" types -- if given one unit tagged Offensive, one Defensive, and one Both, what does it do?
2C. Does -- how does -- the AI make any distinction between building, e.g., cavalry and infantry?
-- And,
3. The on-line editor lets one label each type of improvement to match a Civ attribute, yet the on-line Helpless claims simply that a Civ building a wonder with a matching attribute might trigger a golden age. Surely it does more than that?
Many Thanks,
Ozymandias
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