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carthage, the new france

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  • carthage, the new france

    its a bird,
    its a plane,
    no,
    its captain obvious.

    I have really enjoyed the sp PTW.

    First game is a regent one with carthage.

    Logic says if you liked france you will love carthage!

    The better UU is a major advantage. Not only does it help with the early conquest, the golden age comes right when you need to drop settlers all over the place.

    I currently have around 600 points in 200 CE. Yeah for Carthage.

  • #2
    Hated France, loving Carthage. Could just never quite bring myself to play the French. Maybe it was the pink color, or Joan of Arc, or just them being French... No offense to any who might be French of course.
    "Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung

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    • #3
      I think the Numidian Merc is the real key to making Carthage so much more useful than France. I mean, the Musketeer was pretty, uh, useless is the best word I can think of.

      In the games I've played, I can say that the Num. Merc really helped my empire to expand. I cannot ever recall an instance playing as France where I could say the same about the Musketeer.
      I make movies. Come check 'em out.

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      • #4
        I struggled with carthage. Although I did not go to early war. Their unit seemed to cost a lot to build. And I could not build spearmen instead.

        I like the ottomans though.

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        • #5
          The key is in the traits, grass hoppers...
          (\__/)
          (='.'=)
          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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          • #6
            bah! those traits suck

            As I've show in my other thread. I seem to do well with religious, and military. Even if I don't go to war much I like mililtary. I just seem to do better with these civs. Sure starting position is a factor, but I truelly believe that military/religious is best for my playing style.

            also to note in my first ever IP internet game with a human player. I played Japan and completely thrashed the human who played Carthage.

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            • #7
              Many things can happen in a duel.

              What helps a civ get up and running?

              What helps a civ take a tech lead?

              What helps a civ in the long run?
              (\__/)
              (='.'=)
              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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              • #8
                Any traits can be used to beat the AI, so that one uses AB or BC is not meaningful. Neither is one player using any civ beating another. This is due to start positions and player skills not being equal. This is why anecdotal evidence is not valuable. Just because so and so did or saw such and such does not make it universal.

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                • #9
                  Originally posted by Dissident
                  bah! those traits suck

                  As I've show in my other thread. I seem to do well with religious, and military. Even if I don't go to war much I like mililtary. I just seem to do better with these civs. Sure starting position is a factor, but I truelly believe that military/religious is best for my playing style.
                  Me too, I absolutely agree. I MAY be able to swing between religious/scientific, but I can't do without Militaristic. It simply rocks for my playstyle.

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                  • #10
                    Originally posted by Dissident
                    I struggled with carthage. Although I did not go to early war. Their unit seemed to cost a lot to build. And I could not build spearmen instead.

                    I like the ottomans though.
                    Sure, it costs a lot, but it lasts twice as long as a spearman. At 2/3/1, you can keep it as long as you normally would a Pikeman, which is to say at _least_ until Muskets.

                    In my most recent game, I'm at Infantry and still have a buttload of these guys laying around, because I just don't need to upgrade them yet.

                    Also, at 2 attack, they are as good as Archers to attack, though not quite as good as Horsemen, due to Retreat.


                    All that said, I don't use them for triggering a GA. I hate Despotic GAs and try to hold off until I switch to either Monarchy or Republic, at which point, a Wonder combination has probably set one off anyway.


                    I really like Industrious/Commercial. Extra money and Extra production. Sure, I miss Religious, but I think the double-speed workers make up for that, along with decreased corruption.

                    The big bonus that Carthage has over France is, they don't start next to Germany. I hate Bismarck.
                    "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

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                    • #11
                      Besides, with the Med.Inf/Guerilla upgrade path for Warriors, just use those for defense until you can get Mercs built.
                      "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

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                      • #12
                        I avoided the early GA with Carthage in my latest game, and that was with 8 other civs on my cont. Of course that was probably because I mass produced them to have a strong military. That coupled with being on a huge map probably made the AI lest inclined to attack. Got my GA later after a much behind Rome declared war on me. Dropped them off on his island and won a few battles easy to get a late mideval GA. I wasn't sure about Commercial at first, but it seems to work pretty well with how I play.
                        "Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung

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                        • #13
                          HAIL CAESAR! The Romans are the best balanced.....!!

                          Didn't they sack Carthage or assimilate into their empire? Sorry but my history fails me....

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                          • #14
                            The last two games I have played I have been right next to Carthage. They are really pissing me off, even though I end up anahilating them.

                            They get a 3 defense unit right off the bat. How is that fair? Very expensive to take them out early. And the fact that the AI cheats makes Carthage even worse. I have repeatedly watched a settler and a merc walk across the map, plunk down a city, an right as soon as the city is built a second merc appears in it the very same turn. How the hell to take out 2 3-defense units before iron is found? Piss me off.

                            This of course means I will have to play them next time .

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                            • #15
                              Yay, Numidian Mercenary. The defense of a Hoplite with 2 attack. Only problem is the golden age CAN come to early. OTOH, the Mercenary allows you to feel very secure while expanding.

                              I suggest expanding with the Mercenary, but no going to war (if possible) until into the Middle Ages. And if you get attacked earlier, at least you can defend yourself.

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