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Manhattan Project as a Small Wonder not working??

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  • #31
    It's fixed (or at least it passed the test cases I wrote for it before).
    Seemingly Benign
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    • #32
      Thanks WarpStorm!! Maybe my mod will finally be complete.
      "Stuie has the right idea" - Japher
      "I trust Stuie and all involved." - SlowwHand
      "Stuie is right...." - Guynemer

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      • #33
        This has been fixed in 1.14f thanks to Warpstorm's sample scenarios and persistence

        (I forgot to put it in the readme).

        was the problems with the MP functioning as a small wonder in PTW 1.04 caused by a bug in the governor code or just a general coding error in 1.04...
        The problem was with the way small wonder and great wonder abilities were handled and had nothing to do with the governors. I hadn't updated the code properly to handle giving the nuke ability to small wonders.
        Mike Breitkreutz
        Programmer
        FIRAXIS Games

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        • #34
          Thanks Warpstorm and Mr. Breitkreutz !
          Over, under, around, or through

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          • #35
            Yes thanks that is good news and thanks to such great efforts by people like Warpstorm.

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            • #36
              Originally posted by Mike Breitkreutz FIRAXIS
              This has been fixed in 1.14f thanks to Warpstorm's sample scenarios and persistence
              That's what I'd call a good problem solving/bug removing
              Well done to Breitkreutz and Warpstorm!
              "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
              - Admiral Naismith

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