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  • Question about war!

    Hey...

    Well I started a game with the max number of civ on a huge world blabla bla ...

    ok.. so now I'm in 1400AD there has been NO war so far.. all the civ are like... in peace and everything is good, people are happy!


    What the hell... will there be any war before the end of the game ?

  • #2
    Well, why aren't you declaring war then?

    I'm playing a 24 palyer huge game and it's like 850 AD and I think only a few countries have stayed out of the massive war (and I'm trying to bring them in to drag them down to my level).
    Seemingly Benign
    Download Watercolor Terrain - New Conquests Watercolor Terrain

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    • #3
      other people have said the ai is more passive. But I doubt it. I think they made the ai tougher. The ai might be far apart. If they are far enough apart there is less desire for the ai to declare war imho.

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      • #4
        It varies game to game...

        Soren said once that the AI civs "respond to their environment" in regards to war.

        We also 'believe' that up to their respective OCN, the AI civs are more focused on building than aggression, so, depending on the map, I can envision ongoing peace.

        I'm with Warpstorm... mix it up!!!
        The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

        Duas uncias in puncta mortalis est.

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        • #5
          Whole earth in peace? Wait until one declares war or do it yourself. Then speak with a couple of nations that they help you. Your enemy will do the same, then the Allies on the one or other side will decleare war against some other nations and the whole earth lies in War and Chaos for all times. I often observed that I was the beginner of a very very very bad world ;-)

          Then make piece with all, of course they will fight without you and then you can go to builder-mode and watching the world burn.

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          • #6
            I think if the map is too big there won't be enough geographical pressures on the AI civs to make them want/need to start a war. I'm using a 180x180 map with 24 civs, which makes things slightly crowded, and they were definitely fighting well before 1 AD.

            What size map are you using - the default huge or a custom huge?
            "Stuie has the right idea" - Japher
            "I trust Stuie and all involved." - SlowwHand
            "Stuie is right...." - Guynemer

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            • #7
              default huge...

              but its all medium sized island... I mean.. on 1 island there is me, and 3 other civ (not my starting location, I just builded some cities there)

              And its like peacefull lol ... I mean...there is NO single spot of land without culture so.. it's kinda crowded yes

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              • #8
                THEN ENJOY IT!

                IT WILL NEVER HAPPEN AGAIN!

                DMN! IT IS ALL WE EVER DREAMED ABOUT! A WORLD OF PEACE! ;-)

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                • #9
                  Strange. My very first game of Civ3 was like that; 16 civs all living in peace well into the middle ages. Then I got greedy (needed some resource... can't remember what) and went after one other civ. Suddenly world war broke out, and there wasn't a single turn of peace the rest of the game.

                  So maybe you just need to throw some fire on the fuel, so to speak, if you want some conflict.
                  "Stuie has the right idea" - Japher
                  "I trust Stuie and all involved." - SlowwHand
                  "Stuie is right...." - Guynemer

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                  • #10
                    As I said so, there is one Point, after that there is chaos. ;-)

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                    • #11
                      I would suggest planting one of your units in "friendly" territory, just inside your neighbor's border, and don't remove him. That way, you're not really starting the war, and the AI opponents will still trust you to trade, etc. Otherwise, it's embargo city.

                      Q: What the hell does "Sentry" do vs. "Fortify" in PTW?

                      Anyone?

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                      • #12
                        As long as the AI has; no problems with happiness
                        , all the resources,---> you are more likely to get a peacefull game.

                        @pitbull: sentry; unit 'wakes up' when a enemy unit comes in view
                        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                        Then why call him God? - Epicurus

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                        • #13
                          Originally posted by Stuie
                          I think if the map is too big there won't be enough geographical pressures on the AI civs to make them want/need to start a war.

                          I used to think this was the case, until one night im playing a huge map with 2 Human and 6 AI (limit of 8 "Players" in MP) and the AI decides its going to declare war on me even though we are NO WHERE NEAR
                          each other, and they have tons of space to expand.

                          Ive also noticed this when playing 31 AI vs Me games.
                          Something needs to be tweaked as far as the AI declaring war, when in actuallity there is no way for them to reach you. (They dont have map making, across ocean, declare war on me.. WTF! they cant even GET to me..) that kind of thing

                          Sidenote:
                          That brings up the issue of civ contact, that every civ
                          knows where every other civ is, due to trading contacts.. leads (at least for me) to wars being declared all over the place even though there is no "real" contact
                          between our countries. (This is all in BC, early AD, later game i could see, cause thats true to life)

                          BlackOut

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                          • #14
                            I hve to say that I admire the fortitude of anyone play a 32 civ game. I will have to check it out some time.

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                            • #15
                              Have you tried espionage and botched attempts after signed an MPP deal? I would think botched espionage would cause other civs to declare war and activate the MPP.

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