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  • christmas list for firaxis:

    I don't know about you all, but after the lackluster startup of MP, I want some good free patches in the near future

    I personally want:

    -satellites (at the aquisiton of Satellite technology, of course) that allows my civ to view parts of the map in enemy territory. Its up to firaxis to figure out how to balance that and make it fair. Edit: Maybe you should have to build them like anything else

    -enhanced zooming features (further zooming out, specificly)

    -the reputation system tweaked to account for how trade deals are broken and whether or not I had any choice in the matter (so I don't spend ours tiptoeing around only to have some AI goon screw it up)
    OR,
    along the same lines, remove the hardcoding on 20-turn trade deals and give us more options

    get crackin'
    Last edited by ruby_maser; November 14, 2002, 17:36.
    "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

    "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

  • #2
    Which xmas?

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    • #3
      This x-mas!

      Comment


      • #4
        Originally posted by vmxa1
        Which xmas?
        good question
        "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

        "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

        Comment


        • #5
          Originally posted by vmxa1
          Which xmas?
          Good one VM

          Well, I'm not the nitpicky type. Even though it sounds ridiculous to have to ask Firaxis for something that's suppose to work anyway, I'd just settle for MP that actually works at this juncture.
          ...gonna shoot me some lobster-backs

          Comment


          • #6
            Re: christmas list for firaxis:

            Originally posted by ruby_maser
            I don't know about you all, but after the lackluster startup of MP, I want some good free patches in the near future

            I personally want:

            -satellites (at the aquisiton of Satellite technology, of course) that allows my civ to view parts of the map in enemy territory. Its up to firaxis to figure out how to balance that and make it fair. Edit: Maybe you should have to build them like anything else
            How about defining it as an Air unit that has only the Reconaissance and Re-base missions, but can Recon at unlimited range? This would allow you to Recon any part of the map.

            -enhanced zooming features (further zooming out, specificly)
            Personally, I would also like to zoom in and get a closer look at the graphics.

            -the reputation system tweaked to account for how trade deals are broken and whether or not I had any choice in the matter (so I don't spend ours tiptoeing around only to have some AI goon screw it up)
            Hear, hear!

            If a trade deal between you and Civ A is broken because Civ B is interfering (via blockades, pillaging roads, capturing your seaport, etc, or simply by your no longer being able to trade across Civ B's territory to reach Civ A.), then Civ B should get the reputation hit, not you.

            I mean, when Iraq invaded Kuwait, did the USA get mad at Kuwait for not maintaining oil exports, or did the USA get mad at Iraq for interfering with Kuwaiti exports?
            Those who live by the sword...get shot by those who live by the gun.

            Comment


            • #7
              Re: Re: christmas list for firaxis:

              Originally posted by Ijuin
              How about defining it as an Air unit that has only the Reconaissance and Re-base missions, but can Recon at unlimited range? This would allow you to Recon any part of the map.
              A unit is born. The Spy Satellite...

              or the Spy Plane... SR71 graphics anyone?
              (\__/)
              (='.'=)
              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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              • #8
                Is this spy satellite possible? I thought to have tried out unlimited aircraft missions (Bombers with far far far range) but doesn't work. Is that sure it works or is this just an idea?

                The zooming would be very very cool. Zoom in, zoom out, both cool. Like in CivII.

                Comment


                • #9
                  I like the Satallite Idea

                  This is a great Idea, and appears it would be simple.

                  My opinion it should simply work like a city imporvement or small wonder, kind of like the "intelligence agency".

                  Satallites do not work like "spy planes" . They simply orbit the earth, for a long period of time. Say maybe make it a new technology, requiring certain rescources etc. It's sole function could be to simply let you view world maps and territory maps, even cities (but I'll come back to this).

                  Civ's could use forts and cities to stack their units in so the Civ with the satillite couldn't see the actual units. IE the satilite could see the fort or city, even the city buildings, but any units and how many garrisoned in the city are not shown. However any units out in the open are obviously viewable.

                  The possibilities are endless, you could have a new technology - to give your civ more leeway in dealling with the satillite. You could have Weather Patterns - when their is cloud cover over a areas of a map the sattilite couldn't see through it. The range of view could slowly pan across the map thus simulating the orbit of the satilite, launching more would give you a slower orbit.

                  However I'm slowly grounded back to the reality of this being Firaxis - and they can't manage to get the other Civilizations to stay off my property, have reasonable diplomacy and trades, etc, and I would probably have to buy the add-on. They could call it Civilization III: See the World you Can't Play.

                  Comment


                  • #10
                    For this christmas, please include unit-trading
                    For Christmast 2003, please include a true events editor, pletty please ?
                    "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                    "I never had the need to have a boner." -- Dissident
                    "I have never cut off my penis when I was upset over a girl." -- Dis

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                    • #11
                      Re: christmas list for firaxis:

                      Originally posted by ruby_maser
                      -the reputation system tweaked to account for how trade deals are broken and whether or not I had any choice in the matter (so I don't spend ours tiptoeing around only to have some AI goon screw it up)
                      OR,
                      along the same lines, remove the hardcoding on 20-turn trade deals and give us more options

                      get crackin'
                      OMG yes! EVERY game I play it always seems my rep gets messed up without me even knowing it until a few turns later. It's so stupid that you have to avoid making deals with Civs who are about to get wiped out, because your rep will take a hit if you do. There's a bunch of other scenarios you have to avoid. Very unrealistic.

                      Comment


                      • #12
                        Re: Re: Re: christmas list for firaxis:

                        Originally posted by notyoueither


                        A unit is born. The Spy Satellite...

                        or the Spy Plane... SR71 graphics anyone?
                        Is this possible now with the editor? I knew that they had bumped up the Stealth's range to 12, but did they remove the hardcoding completely to allow for unlimited range on aircraft?

                        I like the concept of a spy plane, but if modding this is possible, I would probably make it relatively expensive in order to prevent mass proliferation of them. I assume fighters could still shoot them down, which would be a flaw based on how high these types of aircraft usually fly.
                        "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

                        "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

                        Comment


                        • #13
                          Re: Re: Re: Re: christmas list for firaxis:

                          Originally posted by ruby_maser


                          I assume fighters could still shoot them down, which would be a flaw based on how high these types of aircraft usually fly.
                          How about making them invisible? The option works for submarines. As long as fighters can't detect invisible units it could work.

                          My question is, can you set recon missions on some sort of auto function, or would you have to coontrol these units each turn?

                          Comment


                          • #14
                            Invisible? Good Idea. It's possible to make flying units without beeing immoble. They do not even loose life like in CivII, they pretty cool but cannot attack cities. So long big destructive Spaceships attacking the earth ;-(

                            So I want for the next patch all the above AND:

                            -Diplomatic possibility to Peacetreaties between two other countries (US wants Kuweyt and Iraq hold peace)

                            -give in mods the possibilty to change the ability of Aircrafts and ships to attack cities like in Civ2

                            -and of course the max of four maps like in test of time. But this will be a dream ;-)

                            Comment


                            • #15
                              Now i'm probably in somewhat of a minority in my playing of default rules, but theres one thing thats been really bothering me. Being unable to kill workers with bombardment, makes bombading the coast of some civs pointless. Just give units with bombard a chance to kill non-combat units. If they can kill a unit of population in a city they should be able to kill what is essentially a unit of population outside the city.
                              "Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung

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