I'll start things off with my take on things and the short answer is: a lot of them.
Beserker - Too disruptive on the gameplay environment. Everyone rushes to take out the Vikings in antiquity, or face doom.
My take: reduce them to 5-2-1
Gallic Swordsman - WAY too expensive for what it does. It's a great unit on paper, but when you consider the cost, it's simply not worth it. Why would I want to pay 50 shields when I can get an Immortal for 30 (or even a regular swordsman for 30). The extra movement point isn't 20 shields good. It isn't even ten shields good in the case of units like the Jag, Impi, and Rider. Why doesn't warrant such a ridiculous price increase now?
My take: reduce the cost back down to 30
Conquistador- Too expensive for what it does. A combat explorer only has a narrow window of usefulness. Especially when you can get cavalry for just 10 shields more.
my take: reduce the cost to 40-50 or make it 4-3-2.
Sipahi- Not really any better than cavalry, at least not enough so to make it a UU. The 8-3-3 stats are of dubious usefulness anyway, since you are going to be mostly going up against defense 10 infantry. But it's 20 shields more expensive than cavalry to boot! Shield for shield it gives you only about 7% more firepower. Compare this to the mounted warrior, which gives you 33% more firepower for the same price as the horseman. So for all intents and purposes, the Sipahi is no better than a normal cavalry in most circumstances, unless you have a lot of high production cities, and shields are no object, and you would rather have a smaller number of higher attack units than a great number of lower attaack units (given this game's wacky combat system, I'll take the cavalry).
My take: reduce the cost by 20 shields.
H'wacha- The H'wacha is a unit that I'm somewhat confused about how to feel about. It is a great, useful unit. But the fact that you can't get a golden age with it is just such a huge strike against playing as Korea. In the recent chat Jeff said he thought lethal land would make them too powerful, I disagree mostly, but I can envision how a stack of about a dozen h'wacha's with lethal land might be really powerful. If it is the case, just reduce the attack of the h'wacha a bit. In any case, without a means of getting a military golden age, Korea is several orders of magnitude weaker than the other civs. I see this as a huge game balance issue that needs to be addressed.
My take: Just give it lethal land for pete's sake, and reduce it's attack if you must.
Beserker - Too disruptive on the gameplay environment. Everyone rushes to take out the Vikings in antiquity, or face doom.
My take: reduce them to 5-2-1
Gallic Swordsman - WAY too expensive for what it does. It's a great unit on paper, but when you consider the cost, it's simply not worth it. Why would I want to pay 50 shields when I can get an Immortal for 30 (or even a regular swordsman for 30). The extra movement point isn't 20 shields good. It isn't even ten shields good in the case of units like the Jag, Impi, and Rider. Why doesn't warrant such a ridiculous price increase now?
My take: reduce the cost back down to 30
Conquistador- Too expensive for what it does. A combat explorer only has a narrow window of usefulness. Especially when you can get cavalry for just 10 shields more.
my take: reduce the cost to 40-50 or make it 4-3-2.
Sipahi- Not really any better than cavalry, at least not enough so to make it a UU. The 8-3-3 stats are of dubious usefulness anyway, since you are going to be mostly going up against defense 10 infantry. But it's 20 shields more expensive than cavalry to boot! Shield for shield it gives you only about 7% more firepower. Compare this to the mounted warrior, which gives you 33% more firepower for the same price as the horseman. So for all intents and purposes, the Sipahi is no better than a normal cavalry in most circumstances, unless you have a lot of high production cities, and shields are no object, and you would rather have a smaller number of higher attack units than a great number of lower attaack units (given this game's wacky combat system, I'll take the cavalry).
My take: reduce the cost by 20 shields.
H'wacha- The H'wacha is a unit that I'm somewhat confused about how to feel about. It is a great, useful unit. But the fact that you can't get a golden age with it is just such a huge strike against playing as Korea. In the recent chat Jeff said he thought lethal land would make them too powerful, I disagree mostly, but I can envision how a stack of about a dozen h'wacha's with lethal land might be really powerful. If it is the case, just reduce the attack of the h'wacha a bit. In any case, without a means of getting a military golden age, Korea is several orders of magnitude weaker than the other civs. I see this as a huge game balance issue that needs to be addressed.
My take: Just give it lethal land for pete's sake, and reduce it's attack if you must.
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