Since the release of Civ 3, one of the features that has been requested was a stacked bombardment feature similar to the one implemented in CTPs 1 & 2. In response to this, Firaxis has implemented the "auto-bombard" feature. For those of you who haven't used it, you set your unit to bombard a certain square every turn and it does so until either the square can't be bombarded or you stop the unit.
The question is, which feature is better? Both features mean that the user has to issue the bombardment order fewer times. But in my opinion the auto-bombard feature has a serious short-coming: time. I generally use prodigious quanitities of artillery, often times several hundred units worth. The auto-bombard feature does mean that, after the first turn, I can just sit back and watch the units perform their action without any input from me. But, even on a P4 1.5GHz computer, it takes almost 10 minutes for the approximately 300 units to complete their bombardments. I'll admit that I probably am the unusual case in having so many units, but I doubt that I am alone.
In my opinion the stacked bombardment would have been a better idea. Telling several bombardment-capable units to all bombard the same square together would, in my opinion, save time and energy. Instead of sitting and watching several units all bombard the same square, one after the other, I could watch one bombardment with a combined outcome (i.e. "4 buildings destroyed, 2 people killed, 5 HPs removed from units").
Any opinions?
The question is, which feature is better? Both features mean that the user has to issue the bombardment order fewer times. But in my opinion the auto-bombard feature has a serious short-coming: time. I generally use prodigious quanitities of artillery, often times several hundred units worth. The auto-bombard feature does mean that, after the first turn, I can just sit back and watch the units perform their action without any input from me. But, even on a P4 1.5GHz computer, it takes almost 10 minutes for the approximately 300 units to complete their bombardments. I'll admit that I probably am the unusual case in having so many units, but I doubt that I am alone.
In my opinion the stacked bombardment would have been a better idea. Telling several bombardment-capable units to all bombard the same square together would, in my opinion, save time and energy. Instead of sitting and watching several units all bombard the same square, one after the other, I could watch one bombardment with a combined outcome (i.e. "4 buildings destroyed, 2 people killed, 5 HPs removed from units").
Any opinions?
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