Or, don't forget the "salvage war ghetto" worker command that comes with, i dunno, say nationalism? J/K!
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Ruins!!!!
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Originally posted by ixnay37
A nice touch I'd like to see is if you build a city on ruins, it prompts you to name the city the same as the former city that was destroyed. Or something.
Also, some sort of bonus for rebuilding on ruins. Maybe you should start with some shields so that it's easier to "rebuild" your temple or whatever.
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Maybe, going along with Carver's post, when you build a city near or on a ruin, you have the option of getting the minerals and gold from them. If you do, you'd get a little plus to help along a struggling civ. But if you don't, then later on once the city's roaded to another civ, it starts building up culture points (read: tourist attraction) or maybe a little capital too (tourists buy stuff, too. Like postcards, souvenir mugs, replicas of the temple.)
BTW, a large cookie to whoever knows where I got that last, italicized phraseI AM.CHRISTIAN
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Well you can't just build a road on them becasue there is already a road in a ruin from the destroyed city.
I think it would be cool if someone came up with good grafic of a burnt out shell of some buildings or something. When playing a fast conquring game the map ends up getting pretty well littered with the ugly ruins.
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