I'm sure anyone who has PtW has seen one of these - when you raze a city, or a Civ gets eliminated from the game, city(s) become a pile of rubble. I absolutely cannot stand these blights on an otherwise pleasing landscape. Is there any way to get rid of these piles of rubble, besides building cities on top of them? Are the ruins of the Persian city I razed in 1000 BC to steal its iron going to be around 3000 years later? What were the Firaxians thinking when they decided to put this into the game? Am I the only one bothered by this?
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Ruins!!!!
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Ruins!!!!
Wadsworth: Professor Plum, you were once a professor of psychiatry specializing in helping paranoid and homicidal lunatics suffering from delusions of grandeur.
Professor Plum: Yes, but now I work for the United Nations.
Wadsworth: Well your work has not changed.Tags: None
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Actually, just move one of your workers to the site and build either a road, mine or irrigate - The ruins will disappear after the terrain improvement is complete.____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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If you hate the graphic, mod it.Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
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Originally posted by Wittlich
Actually, just move one of your workers to the site and build either a road, mine or irrigate - The ruins will disappear after the terrain improvement is complete.Wadsworth: Professor Plum, you were once a professor of psychiatry specializing in helping paranoid and homicidal lunatics suffering from delusions of grandeur.
Professor Plum: Yes, but now I work for the United Nations.
Wadsworth: Well your work has not changed.
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Re: Those f-ing ruins!!!!
Originally posted by metalhead
What were the Firaxians thinking when they decided to put this into the game? Am I the only one bothered by this?
From The List, section Radical ideas:
11. If a city is destroyed by natural means and not by another civilization then the destroyed civilization’s cities turn into ruins. If another civilization discovers these ruins then they get whatever gold and technology that the civilization had.Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
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I have to vote with good idea, bad graphic... it just looks like a huge pile of gigantic blocks of sandstone and not like actual ruins... they should be simpler and not take up so much space and hide the terrain so much ... just a few ruins or blackened buildings would be good ... some pillars or something...
Guess its "waiting for a nice terrain mod" time
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~Thadalex"Nothing exists except atoms and empty space; everything else is opinion"
-Democritus of Abdera
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Originally posted by Carver
I like the ruins, it let's you know something was there. Anyway, it's a pile of rubble, it's not supposed to be atractive.|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
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Ruins could get completely buried under the new city or landscape and discovered with archaeologists in modern era. The discoveries could give culture and tourism boost.
Ruins is a great idea that leaves an idea of history on the land.
Regards
Sun_TzuLady Astor : "If I were your wife I would put poison in your drink"
Churchill : "If I were your husband I would gladly drink it"
Unclear words can wipe out all human life on earth if used improperly
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Originally posted by sun_tzu_159
Ruins could get completely buried under the new city or landscape and discovered with archaeologists in modern era. The discoveries could give culture and tourism boost.
Ruins is a great idea that leaves an idea of history on the land.
Regards
Sun_Tzu
But the graphics still suck.
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