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How to use mod + map?

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  • How to use mod + map?

    Ok I've no clue how to use an existing Mod (Say TETurkan) with a existing map. Can someone help?

  • #2
    In general, use the import option (File->Import) in the editor to import the map into your mod.

    TET's latest may need a bit more work as he has so many customizations going on.
    Seemingly Benign
    Download Watercolor Terrain - New Conquests Watercolor Terrain

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    • #3
      Specifics of my problem.

      Ok, the import option is used to make maps that are .bic (Civ3 Regular) and make them .bix (Civ3 PTW) compliant.

      What I'm trying to attempt, is apply the TETurkan Test of Time: Tileset/Rules/Units/Civilizations (ect.) and use them on other .bix maps. The Earth_(Standard)_Matt.bix is the one I would like to use, with a resorting of Natural Resouces. This would allow the playing of a 31 civilization game on a standard sized map, which would be quick and bloody I would think.

      Sure, I can use the TETurkan Scenario Rules, and generate a new standard sized map and paint it to match Matt's but thats alot of work, and if there is a click and drag fix to this, then I'd like to find it.

      I've attempted to play with the IMPORT feature of the Civ3XEditor, and I've not been able to it to do anything signficant. So what am I missing, looking for help.

      I missed Klang's earlier post regarding this subject, and I can't find it when I scroll back through the messages currently posted.

      Thanks

      slavepaleface

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      • #4
        I would love to know how to do this too. I am trying to do the same thing slavepaleface is but with the DyP mod instead. Any input would be greatly appeciated.

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        • #5
          Like I said earlier import the map.

          I just tested this.

          Open a new project. Import the map you want from the scenario. Then import the rules and scenario data from the other scenario.

          It works.
          Seemingly Benign
          Download Watercolor Terrain - New Conquests Watercolor Terrain

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