Am I the only one who has noticed significant speed differences between PTW and old-Civ3? When I play Huge-sized maps now, the game just seems much faster.
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PTW Much faster?!?
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I'm seeing it too... everything: loading, gameplay, switching apps. Evidently not reported, but Firaxis did some tweaking. I'm not that far enough along yet, but what I really want to see is a speed-up in the post-industrial Worker dance.The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Well, maybe the maps have become bigger too?
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Then why call him God? - Epicurus
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Yeah it has definately sped up. On a 180 by 180 map for my PII 400 (old beast I know) late industrial is only taking about 1 or two minutes a turn... that is nothing next to the 7- 15 minutes between turns in the old Civ3. Yeah I said 7 to 15, sometimes as much as 30 minutes. Definately worth the 30 dollar price tag for me in just the speed improvements alone. Time to upgrade this monster.
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so the speed is more like civII again? great! no only wait until i can buy itBunnies!
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That's odd. I haven't really noticed any appreciable increase the game's speed. Then again, I'm still only in the year 2900 BC in my first game with PTW installed.
Even the original was fast in the early stages of play. The real test will come after industrialization, when playing on a huge map would produce AI turns that could take up to 15 minutes to complete....gonna shoot me some lobster-backs
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Originally posted by -proletarian-
That's strange. Moving units about now is worse than before for me. I have a 500mghz processor and 64 mg of RAM, and it never ran great before, but now when I'm moving units about it's even more jerky and choppy than in the original game.
If only I had a few grand laying about.....My nickname in the PTW matchmaking system is Psygnosis.
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