As I've mentioned several times before, I play civ with a small group of friends (about 6 of us), and we've begun to create some "out of game" diplomatic agreements that we will all acknowldege as if they were set in game.
there are several obvious ones, like Territorial Border Agreements (draw a border and have no cities with borders that go over the border line), canal city usage, Worker Contracting (ie a civ building another civ's railroads for a price) etc.
right now we're debating how to "officially" claim new lands.
the best part about these out of game deals is that they are easily broken, and provide for a much more complex diplomatic system.
you know, all the stuff civ SHOULD have had in it
I was wondering what else you guys could come up with that will be interesting to have "out of the game".
there are several obvious ones, like Territorial Border Agreements (draw a border and have no cities with borders that go over the border line), canal city usage, Worker Contracting (ie a civ building another civ's railroads for a price) etc.
right now we're debating how to "officially" claim new lands.
the best part about these out of game deals is that they are easily broken, and provide for a much more complex diplomatic system.
you know, all the stuff civ SHOULD have had in it
I was wondering what else you guys could come up with that will be interesting to have "out of the game".
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