Hi,
I realise that it's too late to get anything new into PtW, but I had this editor-related idea for improving the system of international reputation, which I would like to see implemented in future patches or expansion (hint, hint )
Basically, I'd like to have an editor screen where you can click on what actions will impact your reputation, and a slider bar to set how much your reputation is effected. Thus, you can select actions like: Building unit(s), using Unit(s), Razing Cities, pollution, building improvement(s)/wonder(s), trading resource(s). Then, adjust the slider bar to indicate how much your reputation drops by each time you take that action.
For the unit, building and resource section, you should be then able to go into each seperate editor screen, and click on each resource/building/resource you want to effect reputation, and then set how much you loose each time (in the same way you currently set culture and pollution, for instance).
As examples, let's say you want to have an opiate resource, a terrorist unit and a labour camp "improvement". In the main screen, you click the button which says that improvement(s), unit(s) and resource(s) can reduce reputation. You then go to each seperate screen, and adjust how much reputation you want each example to drop your reputation. So, trading the Opiate luxury might slightly reduce your reputation, wheras using a terrorist unit might severely harm your reputation. A labour camp, of course, would deeply penalise your standing, and everytime you build one!
Anyway, I hope that all makes sense. What do you reckon? Any opinions or ideas you guys might have on whether it could be done, should be done, or if my idea can be improved, will be appreciated.
Yours,
The_Aussie_Lurker.
I realise that it's too late to get anything new into PtW, but I had this editor-related idea for improving the system of international reputation, which I would like to see implemented in future patches or expansion (hint, hint )
Basically, I'd like to have an editor screen where you can click on what actions will impact your reputation, and a slider bar to set how much your reputation is effected. Thus, you can select actions like: Building unit(s), using Unit(s), Razing Cities, pollution, building improvement(s)/wonder(s), trading resource(s). Then, adjust the slider bar to indicate how much your reputation drops by each time you take that action.
For the unit, building and resource section, you should be then able to go into each seperate editor screen, and click on each resource/building/resource you want to effect reputation, and then set how much you loose each time (in the same way you currently set culture and pollution, for instance).
As examples, let's say you want to have an opiate resource, a terrorist unit and a labour camp "improvement". In the main screen, you click the button which says that improvement(s), unit(s) and resource(s) can reduce reputation. You then go to each seperate screen, and adjust how much reputation you want each example to drop your reputation. So, trading the Opiate luxury might slightly reduce your reputation, wheras using a terrorist unit might severely harm your reputation. A labour camp, of course, would deeply penalise your standing, and everytime you build one!
Anyway, I hope that all makes sense. What do you reckon? Any opinions or ideas you guys might have on whether it could be done, should be done, or if my idea can be improved, will be appreciated.
Yours,
The_Aussie_Lurker.
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