Announcement

Collapse
No announcement yet.

Naming your units (gamespy preview)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    The ability to name units! I'm ecstatic! I'm having a religious experience!

    Yeah, I know a lot of you think its a useless frill, but I think it adds so much color to a game like Civ. Finally, you can give cool names to units that won key victories. "The ColdStream Guards", "1st Cav, 2nd Div", "Falconius' Flying Frenchmen", etc, etc.

    This, more than any other aspect, is the reason I'll buy PTW.
    Eine Spritze gegen Schmerzen, bitte.

    Comment


    • #17


      /me is pleased about this, although he knows that after his first couple of games he'll probably be too lazy to rename any units.
      If I'm posting here then Counterglow must be down.

      Comment


      • #18
        Originally posted by trevor
        That's really cool; much better than naming then in the editor. Hey, Mike, are there going to be templates for the names? For instance, I'll probably name my units something like this: 1st New York Veteran Cavalry or 32nd Berlin Elite Infantry. Is there some way to have a random name generator that can do that, or will I have to do that by hand?
        RNG would be GREAT!!!

        Comment


        • #19
          Originally posted by Mike Breitkreutz FIRAXIS
          You will be able to name any unit at any time in PTW.
          Will you be able to use keyboard commands to name each unit? (I.e., name unit, hit key for 'wait' and then go to the next unit.)
          |"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
          | thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |

          Comment


          • #20
            this is one of the coolest features i have heard! im REALLY looking forward to PTW. coooool!

            Comment


            • #21
              This will be great! Of course, the best would be if my opponent, let's the romans, is not aware of this and suddenly he sees armies approching... "Roman Slayer", "Roman Solution" and "Apocalyptica" are heading for his capitol

              Comment


              • #22
                YES!! This is fantastic! All units named!

                Now there will be nothing to stop my Uber Field Omni General Von Klinkerhoven's Army Group "Bad Ass" 4th Panzer IV King Tiger Mark 3 from sweeping the battlefield clean of Joe's Wussy 89th Spearman Battalion

                Comment


                • #23
                  Originally posted by Mike Breitkreutz FIRAXIS
                  You will be able to name any unit at any time in PTW.
                  Thanks Mike Breitkreutz

                  Like AdmiralPJ already asked, I too have just a question: it will work the same that current "elite unit making Leader" but at the moment you build the unit, or do you have a pre-made default name (as for Leader himself) that we can rename any moment as it happen today for cities?
                  "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                  - Admiral Naismith

                  Comment


                  • #24
                    Naming units? Awesome. Truly awesome. Everytime I hear more about PTW it convinces me that I must have it. I must!
                    Former Supreme Military Commander of the Democratic Apolyton States, Term 8
                    Former Chairman of Apolyton Labor Party

                    Comment


                    • #25
                      If I can name every single unit, I will a) take a very long time every turn, b) go nuts trying to remeber if this is my 44th Mississippi Deathbringer Cavalry Division or 45th, c) run out of adjectives very quickly, d) have trouble keeping track of my GL making units, since they are named too.

                      It will be helped a little by being able to tell cities to send troops to a place automatically.

                      Comment


                      • #26
                        Thank you, Mike.

                        Comment


                        • #27
                          Originally posted by aahz_capone
                          It will be helped a little by being able to tell cities to send troops to a place automatically.
                          I hope the units automatic goto will work also with planes (automatic rebase). The vey old Empire Deluxe had a great air route view
                          "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                          - Admiral Naismith

                          Comment

                          Working...
                          X