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I read the review, very cool, some conformations, but I didn't realize the Celts are mil/exp. I can't remember a huge Celtic Empire in my history classes, where as thier clone-civ mongols (also mil/exp) did. Can someone correct me or did firaxis just not think the other traits were celtic enough?
And I don't get something, do the radar towers not only up your defence but give you 2 square vision? So an outpost would only be worth it on a hill or mountian? and you build an outpost and radar tower on the same square? I assume not.
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The celts ruled A fair bit of Europe (well Britain, France and Germany) before the romans turned up. There have been a few posts on this forum that give some great links to celtic history sites and arguments about their attributes.
Hopefully outpost will just be a hybrid of the radar tower and the fortress but without the 2 square radius area of effect. I am not too sure about this and I dont remember seeing any posts explaining exactly what they are.
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Originally posted by aahz_capone
And I don't get something, do the radar towers not only up your defence but give you 2 square vision? So an outpost would only be worth it on a hill or mountian? and you build an outpost and radar tower on the same square? I assume not.Seemingly Benign
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An outpost just increases visibility 2, 3 or 4 spaces depending on the terrain (and keeps barbs at bay since they won't build camps anywhere visible).Seemingly Benign
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I have to admit that I am bit concerned with the new UU's. I hope they will be well balanced compared to the already existing units.'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
G'Kar - from Babylon 5 episode "Z'ha'dum"
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hmmmm.... yes, the conquistadors will wreak havoc left right and center with their scout type movement. (crossing 6 mountian sqaures in one turn!!!!)
But I'm confident that Firaxis will make the UU's expensive enough. The question is, can finance have THAT much impact? Or do they have to make it so expensive that by the time you finish making one unit it is out of date?
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I don't think we do, no.
The Firaxis guys always say "Soon." when we ask them, but nothing has been annnounced, which is a little odd.
When it is announced, though, Apolyton will be one of the first places to carry the news, so keep watching this space.
(Can I have my endorsement fee now Markos? )If I'm posting here then Counterglow must be down.
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I love the way software companies release games in Europe about a month after the US it just encorages piracy. Suppose I have to go on alt.binaries.cd.image.games around the 23 of October then. I will probably buy PTW when it comes out here but i am buggered if i am waiting a month longer for it.
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I'd be shocked if it was out in the states on the 23rd of October. EB Games is saying the 30th, and I've never known them to be later than the real release date (earlier, yes).Seemingly Benign
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I thought release wasn't supposed to be until November, not that it wouldn't be a welcome surprise if it came earlier....
I always thought of the celts as more Mil/Rel...I mean, they did build Stonehenge...if you consider the Druids part of the Celtic society or culture...or am I forgetting my history?
It looks like a good expansion, though...I'm particularly pleased to see that you will no longer be stuck on your diplomacy screen with only 8 civs when there is 16 in the game.An assassinated leader, war in the Balkans, and the German Chancellor calling for a unified Europe...what's the worst thing that can happen? - Dennis Miller
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