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  • #16
    Originally posted by N. Machiavelli
    Promotionary things even as simple as "Civ of the Week" would do them well even among their current fanbase. But while caution is good for them, if they continue to (at least seemingly) 'under-hype' it may serve to shoot themselves in the foot.
    But I'm sure you'll agree that if they did say a lot about the upcoming release, a huge number of whiners on this board and elsewhere would start complaining about the evils of corporate hype machines.

    Better, I think, to let the finished product speak for itself. They don't need to hype PTW, because look at the response that mere news of the upcoming release has generated right here.

    Many fans of Civ type games know PTW is coming--and that's enough. Nobody is going to say on release day "I'm not buying it because the company didn't provide enough pre-release information!"

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    • #17
      It's a fact that it is impossible to please everyone all the time; but a balance of advertising vs faith on fanbase is key, I think. I just wonder if that balance is being reached and if Firaxis/Inforgrames is doing all that it can to achieve it.
      There isn't much doubt in my mind that PtW will be a success among the Civ3 fanbase; but I also think that they can afford to give a little extra *oomph* to strengthen the product through advertising and still be 'tasteful'.
      Making the Civ-world a better place (and working up to King) one post at a time....

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      • #18
        Originally posted by asleepathewheel
        I don't see why it would be detrimental to release real information about the new civs and their units and traits.

        Unless of course they're still be tested and balanced, in which case it is understandable.
        Probably you are right on the spot. When Civ III was promoted with "Civ of the week" info, many things were still subject to change (mainly unique units stats and Civ's traits).

        While it's understandable that balancing some value is a relevant part of the late test, sometimes people considered that a really late change, like a bad sign of hurried game test.

        Maybe Firaxis prefer to play safe this time
        "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
        - Admiral Naismith

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        • #19
          Originally posted by Adm.Naismith

          Maybe Firaxis prefer to play safe this time
          They do. They already stated that before.
          I watched you fall. I think I pushed.

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          • #20
            i can't wait to play Civ III multi-player it will be 10X funner me and my WARMONGER friends have been wanting to destroy each other for long time oh boy oh boy OH BOY!!
            What would you need for a Military Alliance vs. the Indians?

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