Personally, I don't like the way borders are handled in Civ 3. It's unrealistic and frustrating to lose control over a resource just because a rival civ builds a temple in a neighbouring city. Instead, you should be able to hold territory and prevent borders from moving by military force.
Moreover, cities should keep their cultural influence in terms of borders, when captured. The way it is now, gaps appear when you conquer a set of enemy cities. What's that supposed to mean? These tiles become neutral? Not very realistic, if you ask me.
So, what I would like to see is a reworked border system, although I realize it will probably not be done in PtW.
Any comments?
Moreover, cities should keep their cultural influence in terms of borders, when captured. The way it is now, gaps appear when you conquer a set of enemy cities. What's that supposed to mean? These tiles become neutral? Not very realistic, if you ask me.
So, what I would like to see is a reworked border system, although I realize it will probably not be done in PtW.
Any comments?
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