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  • What about terraforming?

    Yes, yes, this is the third "What about?" from Kramsib.

    In Civ II and in CTP you could turn some terrain types into others but now it is impossible in Civ III.

    Of course, I am one of those crazy men who turned the Sahara into an incredible grassland.


    There is something new about it in PTW information?

    Thank you very much.
    «… Santander, al marchar te diré, guarda mi corazón, que por él volveré ». // Awarded with the Silver Fleece Medal SEP/OCT 2003 by "The Spanish Civilization Site" Spanish Heroes: "Blas de Lezo Bio" "Luis Vicente de Velasco Bio" "Andrés de Urdaneta Bio" "Don Juan de Austria Bio"

  • #2
    I haven't seen one word about terraforming in the stuff Firaxis has released. I doubt if it is in there as that's futuristic stuff.
    Seemingly Benign
    Download Watercolor Terrain - New Conquests Watercolor Terrain

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    • #3
      A mountain in civ 3 is like the entire Pirineus mountains, so... Terramorf to hills is explode a huge amount of a-bombs. No.
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      • #4
        Terraforming the nuclear missle way exists in Civ3. Want to deny your opponent usable land? Terraform it with nukes. Leaves your hands silky smooth.
        signature not visible until patch comes out.

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        • #5
          I don't like the idea of terraforming, it's a little bit too unrealistic to me...And I remember back in the days were I terraformed almost everything that existed, into grassland. In one of my games, I even changed ALL mountains + ALL dessert + ALL plains + ALL the rest, to grassland...what you get at the end: a VERY grassy world
          This space is empty... or is it?

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          • #6
            I also doubt we will see that sort of terraforming again any time soon. Not only is it too unrealistic, I suspect there are a couple of other reasons why it might have been eliminated.

            1. As ADG pointed out, with a bit of effort a player could modify the entire map to a particular terrain type. Would definitely cause problems with strategic resouces. If you eliminated all of the hills and mountains, and an iron disappeared, it would have nowhere to reappear. The same is true of most of the other strategic resources, excepting only rubber and horses which never disappear.

            2. That same ability to modify the terrain exactly to your liking could be a bit too much of an advantage in the late game if you were way ahead in the tech race. Playing on a hot, dry map or a cold, wet one where the amount of really good terrain is minimal would be meaningless during the endgame for a player that is well ahead in tech. Especially with Longetvity effectively allowing a doubling of the growth rate. That combination would be a little too powerful.

            That said, I would still like to see terraforming added back in as an ability available in the editor. Especially if it was done in a fashion that would allow the modder to control exactly which terrain terraforms a unit could do. I think someone could make an interesting fantasy mod with this is a feature.

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            • #7
              That is my point of view, "give me the possibility and I will create a good scenario".

              In fact, if you don't like the standard game you can change it (into a scenario very simmilar to the standard game). If you don't like scenarios (like ADG) you can continue playing the standard game.
              «… Santander, al marchar te diré, guarda mi corazón, que por él volveré ». // Awarded with the Silver Fleece Medal SEP/OCT 2003 by "The Spanish Civilization Site" Spanish Heroes: "Blas de Lezo Bio" "Luis Vicente de Velasco Bio" "Andrés de Urdaneta Bio" "Don Juan de Austria Bio"

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              • #8
                hmmm good idea

                one terriforming option would be to add more land to your area like if there is one space between england and france then build a man made land bridge it is possible look in japan they built an island for a huge airport...
                "One must learn from the past to prevent mistakes in the future" "If you mess with me ill turn you into Fossilized remains"

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                • #9
                  Re: hmmm good idea

                  Originally posted by Dragon's Lord
                  one terriforming option would be to add more land to your area like if there is one space between england and france then build a man made land bridge it is possible look in japan they built an island for a huge airport...
                  In the Civ3 world map, that "one space" would be about the same size as Denmark...(Denmark is also just one space, or is it two spaces)
                  This space is empty... or is it?

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                  • #10
                    they should give us this option , and we should be able to edit it in the editor , so that we could make it costly , or just not , it would be great

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                    • #11
                      Yeah, Sabra knows what I am saying, Israel turned the desert into fertile land.
                      «… Santander, al marchar te diré, guarda mi corazón, que por él volveré ». // Awarded with the Silver Fleece Medal SEP/OCT 2003 by "The Spanish Civilization Site" Spanish Heroes: "Blas de Lezo Bio" "Luis Vicente de Velasco Bio" "Andrés de Urdaneta Bio" "Don Juan de Austria Bio"

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                      • #12
                        No, it's just irrigated.
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                        • #13
                          Originally posted by WarpStorm
                          No, it's just irrigated.
                          Sorry but its more then just 'irrigated' .

                          Indeed it's a bid sad that terraforming aint in the game .
                          It would be cool to have it with a patch .

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                          • #14
                            Deserts are fertile, they only need water. In Libia there are a lot of wells and water bombs that created some farms in the middle if the sand. But for this you need a lot of .

                            BTW, we, EUROPEANS, want a : €€€ : smily!!
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                            • #15
                              In civ2 and CtP you kept on changing the tyles.
                              It just never ended. And it came with tons of micromanagement.

                              I'm happy that it ends somewhere in civ3.

                              In fact there is a little terraforming in civ3, you can remove jungle and forrests, and it becomes grassland (in some cases)

                              I like that more than the civ2 version.
                              But chaning mountains and hills into something different.........nah.

                              and about desert and tundra, oh, whatever. It's good to have some of those spots on the map as well. Everybody has them, so it's no problem. If you could change it, it would only bring more micromanagement.
                              Formerly known as "CyberShy"
                              Carpe Diem tamen Memento Mori

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