I would like to see the player's military units able to expel units of other civs. Basically, if an AI civ moves units into your territory, and you are neither at war, nor have an ROP agreement, you can move your units onto them like a normal attack, but you will be given the option of either declaring war OR immediatally expelling the AI units. Expelled units will instantly teleport to the nearest city of their own Civ. This can be done with no reputation penalty, although repeatedly expelling a Civ's units will tend to lower their regard for you since it annoys them.
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Expel Units--the return of the Boot
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It was only possible to expel the spy or diplomat units in Civ II. I beleive SMAC was the same way. You couldn't expel a tank or archer. ZOC made it much easier to keep regular military units out of your territory.
What I would like to see:
1) Every time you ask a civ to remove its troops, a option comes up, "Leave or declare war." or "Please leave".
2) Very good idea about the units returning to a city belonging to the same civ. The capital would be my choice.
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Originally posted by dunk
1) Every time you ask a civ to remove its troops, a option comes up, "Leave or declare war." or "Please leave".
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Originally posted by dunk
2) Very good idea about the units returning to a city belonging to the same civ. The capital would be my choice.
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hi ,
great , ... , it should cost some money , and only a special unit should be able to do it , ...- spy
have a nice day- RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
- LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?
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Yes this is an option we need urgently it's more than annoying all those foreign units march through your territory I think all units should be capable of doing it but it should be logical because I doubt very much that an archer-unit is able to expel a tank-battalion they would more or less laugh at him.
Regarding the idea of a special unit: Hmm perhaps a unit called “The Expeller” so you have a diplomatic options that says: “Be nice or I will call the Expeller”Dance to Trance
Proud and official translator of Yaroslavs Civilization-Diplomacy utility.
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Originally posted by Galvatron
Yes this is an option we need urgently it's more than annoying all those foreign units march through your territory I think all units should be capable of doing it but it should be logical because I doubt very much that an archer-unit is able to expel a tank-battalion they would more or less laugh at him.
Regarding the idea of a special unit: Hmm perhaps a unit called “The Expeller” so you have a diplomatic options that says: “Be nice or I will call the Expeller”
, intresting , ....
we need a additional type of warning then the one we have now , ....
yeah it would be a great add on
have a nice day- RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
- LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?
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I hate the way in which units are expelled from territory. Often I am stuck in no man's land surrounded by another's territory. There is no way to leave without inciting a war, so my unit is essentially trapped. It's also a bit unrealistic when dealing with islands that someone is just teleported across many ocean tiles to a free square without a ship. Mirabile Dictu!
This is definitely something that needs to be fixed.
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Originally posted by dunk
It was only possible to expel the spy or diplomat units in Civ II. I beleive SMAC was the same way. You couldn't expel a tank or archer. ZOC made it much easier to keep regular military units out of your territory.
What I would like to see:
1) Every time you ask a civ to remove its troops, a option comes up, "Leave or declare war." or "Please leave".
2) Very good idea about the units returning to a city belonging to the same civ. The capital would be my choice.
2) I think it should simply return to the nearest of your cities. You could still end up having a unit sent half around the globe though.
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