It should be possible for players with different bic files to play against each other, since the other players just get the hosts bic file...But what happens if the host has changed the tech tree, and thereby also has changed the look of the tech tree? Will the graphics for the tech tree be loaded too, or will it just look strange for the other players (since the arrows in the tech tree doesn't fit)?
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Obviously, the game won't support *.bic MP. Just standard game. That would be too much work for the programmers, of course.
But heck, who knows, maybe Firaxis will surprise us here. I do know one thing, people would throw fits if *.bic MP was not available...Ex Fide Vive
Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod
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There will be no problems with diferent BICs but the art could be a problem if they don't have it, I hope they get it to work right.Was gone for two years, I'm back now.
in a 3D world is there a difference between these: b d q p | / - \
3D Unit tutorial
My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter
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Firaxis has said that it will use the hosts .bic file. Obviously, it will crash if you need art files that you don't have. Hopefully, there will be an easy way to move custom art files.Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
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IIRC Firaxis mentioned that the game check .bic for rules changes, so it can alert any player about it.
For a visual example on similar situation, take a look at this Gamespot screenshot:
it show a message about rules change in scenario load screen."We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
- Admiral Naismith
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More units would be changed rules and will give this message.Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
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Yes, but will it also say this in MP? And will it warn you about, that you maybe need some files from the host, to be able to play?
It will then be a good idea, if the game could figure out which files is different from the default files (by checking filesize and such), then the host (or joiner) can choose which files should be download by the joiner.
This makes it easier to get the nessecary files, without the need to get a graphic mod, which has nothing to do with gameplay (like changed mountains and such)
All I'm saying: I just hope problems like this can be fixed in the game, so you don't have to go to ICQ (or whatever) to get the needed files...Last edited by Adagio; August 13, 2002, 15:33.This space is empty... or is it?
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Originally posted by Dimorier Maximus
Obviously, the game won't support *.bic MP. Just standard game. That would be too much work for the programmers, of course.
But heck, who knows, maybe Firaxis will surprise us here. I do know one thing, people would throw fits if *.bic MP was not available...-whatever...
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Originally posted by ADG
Yes, but will it also say this in MP? And will it warn you about, that you maybe need some files from the host, to be able to play?
It will then be a good idea, if the game could figure out which files is different from the default files (by checking filesize and such), then the host (or joiner) can choose which files should be download by the joiner.
This makes it easier to get the nessecary files, without the need to get a graphic mod, which has nothing to do with gameplay (like changed mountains and such)
All I'm saying: I just hope problems like this can be fixed in the game, so you don't have to go to ICQ (or whatever) to get the needed files...-whatever...
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