Surveillance Satellites
I'm a bit dissapointed that the Apollo Program dosen't reveal the entire map upon being finished, like it used to do in Civ2 (and Civ1? can't remember). Perhaps the entire map should be revealed when Satellites is discovered (and it should be up-to-date).
I agree with NeoStar that removing the fog of war would be too much and drive me nuts. Also, it would be more of an advantage to the AI, since I, for one, could not stand watching the AI units all the time, and would probably not notices any important moves, such as ship full of units passing by my Battelships without me noticing. Even if I did see that ship, I'd probably forget about it before it's finally my turn. Consequently, a small wonder/discovery/whatever that would reveal the map should not reveal unit moves.
/me wonders how easy it would be for a RL satellite to spot units (compared to, say, (rail)roads and other terrain improvements)
<edit>copy-paste typo in subject</edit>
I'm a bit dissapointed that the Apollo Program dosen't reveal the entire map upon being finished, like it used to do in Civ2 (and Civ1? can't remember). Perhaps the entire map should be revealed when Satellites is discovered (and it should be up-to-date).
I agree with NeoStar that removing the fog of war would be too much and drive me nuts. Also, it would be more of an advantage to the AI, since I, for one, could not stand watching the AI units all the time, and would probably not notices any important moves, such as ship full of units passing by my Battelships without me noticing. Even if I did see that ship, I'd probably forget about it before it's finally my turn. Consequently, a small wonder/discovery/whatever that would reveal the map should not reveal unit moves.
/me wonders how easy it would be for a RL satellite to spot units (compared to, say, (rail)roads and other terrain improvements)
<edit>copy-paste typo in subject</edit>
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