Hey, I had an idea for a new kind of unit that might be nice to have added here, let me know what you think.
Name: Combat Medic
Available after Battlefield Medicine is built.
It would have no attack or defense, would be killed if caught, and have 2 moves. It would be able to double the health regeneration of biological units in the field it was in a stack with. So normally with battlefield medicine, you get 1 health by waiting a turn, if the medic was in your stack, you'd get 2, and it would apply to every unit in the stack. And it would only apply to cavalry, infantry, etc, not the tanks, modern armor, or mech infantry. Do you guys think this is something that you'd use, or want?
Name: Combat Medic
Available after Battlefield Medicine is built.
It would have no attack or defense, would be killed if caught, and have 2 moves. It would be able to double the health regeneration of biological units in the field it was in a stack with. So normally with battlefield medicine, you get 1 health by waiting a turn, if the medic was in your stack, you'd get 2, and it would apply to every unit in the stack. And it would only apply to cavalry, infantry, etc, not the tanks, modern armor, or mech infantry. Do you guys think this is something that you'd use, or want?
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