Announcement

Collapse
No announcement yet.

Trenches

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Trenches

    to WW1 style things. Infantry and Mech infantry should be able to build trenches, which act like fortifications when any unit is in them. So you can have long lines of trenches along a front line! (This would be a button you press and it takes 2 or 3 turns to complete! And look a little like roads.)
    That would be cool, cuz you'd have a line line of trenches from 1 side of a continent to the other!
    Help negate the vegiterian movement!
    For every animal you don't eat! I'm gunna eat three!!

  • #2
    presumably it would also carry some sort of defense bonus, albeit less than a fortress. However, it should be workers who build them, not troops, regardless of realism aspects - "oh, infantry could dig a trench". Workers build, trops fight. That's the way it should stay.

    Good idea though
    Last edited by zulu9812; July 8, 2002, 10:20.
    Up the Irons!
    Rogue CivIII FAQ!
    Odysseus and the March of Time
    I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up

    Comment


    • #3
      i just think it would be easyer! just move the men up to the front line and get them digging! getting a load of workers to follow your men would be a bit annoying, and they'll probubly be behind your troops while the fighting is going on, so you end up having a laod of trenches in the wrong place, sticking a long line of infantry with another infantry unit under them digging the trech would be better.
      Help negate the vegiterian movement!
      For every animal you don't eat! I'm gunna eat three!!

      Comment


      • #4
        you'd need to up the cost of infantry, though - substantially since they could keep advancing and digging trenches without support from vulnerable workers.
        Up the Irons!
        Rogue CivIII FAQ!
        Odysseus and the March of Time
        I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up

        Comment


        • #5
          seems reasonable
          Help negate the vegiterian movement!
          For every animal you don't eat! I'm gunna eat three!!

          Comment


          • #6
            Perhaps make a new, trench and road only worker unit. Just use the industrial icon, and keep it with zero defense, but perhaps cut out the pop cost.
            You sunk my Scrableship!

            Comment


            • #7
              When they fortify, they are presumed to dig in and guard the hole. Should be some cooler animations then ( like forified inf. dug in w/ sandbags) Instead of standing upright, as on a shooting range... like they do now!
              My words are backed with hard coconuts.

              Comment


              • #8
                Originally posted by ThePlagueRat
                When they fortify, they are presumed to dig in and guard the hole.
                I agree. The fortify command means exactly that.
                Should be some cooler animations then ( like forified inf. dug in w/ sandbags) Instead of standing upright, as on a shooting range... like they do now!
                The trouble here is to keep entrenched (fortified) units not too different from units in "wait", because you need to know them at a glance, and a unit half hidden in a trench is not easy to recon.
                "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                - Admiral Naismith

                Comment


                • #9
                  I noticed that missing from Civ3, in Civ2 didn't a little wal thing form around a fortified unit, kind of like a regular fort, but brown, not grey?
                  You sunk my Scrableship!

                  Comment


                  • #10
                    HazieDaVampire: Lets first see what outposts and radar towers are good for before we ask for more
                    If they made roads editable some modder could make aroad layer that looks like trenches and give defense bonus.

                    Comment


                    • #11
                      Originally posted by Adm.Naismith

                      A unit half hidden in a trench is not easy to recon.
                      Just as in Close Combat 4... (realtime stategy)
                      Hmmm... not extremely hard to recon either.
                      Adds realism, though!
                      My words are backed with hard coconuts.

                      Comment


                      • #12
                        Originally posted by ThePlagueRat
                        Just as in Close Combat 4... (realtime stategy)
                        Hmmm... not extremely hard to recon either.
                        Adds realism, though!
                        Sure, I want to see a realistic entrenched War Elephant!
                        "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                        - Admiral Naismith

                        Comment


                        • #13
                          Pioneer / Engineer unit

                          Originally posted by zulu9812
                          you'd need to up the cost of infantry, though - substantially since they could keep advancing and digging trenches without support from vulnerable workers.
                          How about a Pioneer / Engineer unit? That seems to be the standard solution to military construtcion problems. Strong infantry with extra abilities that's REALLY expensive, so you'd hate to lose them.

                          Comment


                          • #14
                            I always imagined that the units would be digging their own trenches when they fortify. Particularly the Roman Legions (when they set up camp, they dug a trench and built a palisade to fortify their encampment, improving on them the longer they stayed).

                            Perhaps after a turn of fortification, a palisade could appear around the fortified unit (like in Civ II) in ancient and medieval. Sandbags and/or barbed wire could take the place of palisades in modern.
                            "Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
                            "Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
                            "Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson

                            Comment


                            • #15
                              Trenches might be a good idea for a WWI scenario, but I see no point in having them in the regular game. How much trench warfare do you see today?
                              Ex Fide Vive
                              Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod

                              Comment

                              Working...
                              X