e.g. my present game india is at war with russia and doesn't clean up their mess...
Announcement
Collapse
No announcement yet.
Poll: Should there be expanded Diplomacy in the XP?
Collapse
X
-
Originally posted by sabrewolf
it's inconvenient for the game, that's true (same as declaring war with active ROP and the AI never forgiving you), but the earths future is important... and it should be in the game too.
e.g. my present game india is at war with russia and doesn't clean up their mess... so i keep losing my nice grasslands and plains... my mess is cleared in the same move... (btw: solution: i overran the indians and cleared it all up )
One sided arrangements should also be possible which allow access to another civs ports and cities, but deny them access to yours. I think that the AI is way too proud; they never give in, even when it's in their best interest. They need to be HUMBLED!
Comment
-
Re: Poll: Should there be expanded Diplomacy in the XP?
1) Unit Trading and Land Trading.
For example, I could, in Civ 2, give 10 tanks to a civilization. But what if that civ did not have all the technology needed?
Would a country stuck in the Middle Age be able to use my panzers? Or would they learn the necessary technology by reverse engineering? I give them a battleship, while they are just learning navigation. They would have no clue about it, nor would they have the necessary resources to repair it.
2) Protectorates.
3) Improved military alliances. (Where you can station units in allied cities and fortresses etc.)
Of course, with PtW, there will be a limitless number of possibilites so far as alliances, trades, diplomatic agreements, etc.
4) Fully-fledged alliances. (Share research, resources, and trade income).
5) Science and Environment Pacts.
Of course, any civ that tries to warn me about "global warming"..."MY SUVs ARE BACKED BY NUCLEAR WEAPONS!!"
Comment
Comment