Back in the original Civilization and I think even in Civ2, there were civil wars. If you captured a large civilizations capital, the large nation would split into 2 civs: the original civ whose capital you captured, and the "rebels".
This poses for great military strategy. You could align yourself with the "rebels" and repel the original civ, and gain a new ally.
Or, you could initiate propaganda against the enemy civ, and if you're launch successful propaganda against, let's say... 3 of the target civ's cities, they break out into civil war.
With the new PTW civilizations coming with the game, you could easily have the civs that you don't select to play during the game (granted the max in one game is still 16) and have them play the role of the "rebel" civs if ever a civil war breaks out. You could even break it down further to have certain civs in the same culture play "rebel" to the other civs in the same culture.
Example: The Babylonians can rebel against the Persians, the Mogols rebel against the Chinese, the Americans against the English, etc...
What does everybody else think about this?
This poses for great military strategy. You could align yourself with the "rebels" and repel the original civ, and gain a new ally.
Or, you could initiate propaganda against the enemy civ, and if you're launch successful propaganda against, let's say... 3 of the target civ's cities, they break out into civil war.
With the new PTW civilizations coming with the game, you could easily have the civs that you don't select to play during the game (granted the max in one game is still 16) and have them play the role of the "rebel" civs if ever a civil war breaks out. You could even break it down further to have certain civs in the same culture play "rebel" to the other civs in the same culture.
Example: The Babylonians can rebel against the Persians, the Mogols rebel against the Chinese, the Americans against the English, etc...
What does everybody else think about this?
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