I just came across a fun way to cheat while your at war. I was playing as the babylonians on a standard map. I started a war against the Chinese and quicky crushed 5 of their 10 cities. After their beating they asked for a peace treaty. In return I asked for two cities. The accepted my terms. I recieved 2 cities with no resistors. The next turn I went to war and proceeded to crush the Chinese . . Anyways I probably would have lost 3 or 4 calvary attacking the cities I claimed in treaty. That would have completely changed the war.
I have a suggestion to prevent this unfair practice. When someone takes a city through diplomacy there should be a short 5-10 turn period where neither side can attack.
thats bad but its all i can think of
how would everyone else change it?
I have a suggestion to prevent this unfair practice. When someone takes a city through diplomacy there should be a short 5-10 turn period where neither side can attack.
thats bad but its all i can think of
how would everyone else change it?
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