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  • #16
    Originally posted by Andrew_Jay
    I'm just curious, what do you mean by:

    the Firaxis team specifically chose not to require resources for certain units in the later eras in order to insure that a player lacking resources would never be too far behind the curve in military power. It would be very annoying to have the complete tech tree researched and be stuck with spearmen and archers due to a lack of resources.

    Are you refering to all late game units in general or just units like riflemen? Because it's my understanding that most of the late game units require as many as three different resources, while others require at least rubber or oil.
    Isn't riflemen the "newest" unit, that doesn't require any resources? If all newer units (including riflemen) requires resources, then we'd have a civ that can only build spearmen as defense, so what they had done to fix it, is good, but (I guess) it can be done better:

    All industrial/modern units require resources of some sort. BUT if yuo don't have the needed resource(s), then there's a cheaper model (of most units needing resources) avaliable. This cheaper model, doesn't require any resource at all, but this cheaper model will then only have a little of the attack/defense strenght the original unit has.

    this idea could fix the problem seeing tons of horsemen running around in the modern ages, by giving them e.g. a cheap tank it doesn't look that bad, but they still don't get the powers of the tank...

    Of course there's some units, that can't be made cheaper...

    Anyway, back to topic...Those ideas are great, I really hope the Firaxians are listening to those ideas, it will after all be easy to implent...
    This space is empty... or is it?

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    • #17
      Originally posted by Non Flammable
      Don't forget the one we already have:

      Manhattan Project - Tactical Nukes and ICBMs. It be nice if they switched this one to the customizable system you are talking about.

      Cheers!
      hi ,

      this wonder should be looked at again , make it a big wonder , and when you build it you get one or two tacticals for free , and everynation should have to build a small wonder to get to nukes , after they have build at least one nuklear powerplant , ....

      the same should apply to the nation that has build the bigwonder , after a nuke plant , ...

      have a nice day
      - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
      - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
      WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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      • #18
        For my part, Panag, I still hold to the view that the Manhattan Project should be a minor Wonder which each Civ must build in order to build nuclear weapons (though there should be the option to grant the wonders benefits to an ally!). I do agree with you, though, that the project should give you a bonus nuclear unit when you finish building TMP, which would default as a Tactical Nuke, but which could be altered in the editor (I'd actually change this default to an atomic bomb-same general stats as a tac nuke, but must be carried on an appropriate transport plane!). I also do believe that Nuclear weapons should require a nuclear power plant in order to build (as they do in real life!).

        Yours,
        The_Aussie_Lurker.

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        • #19
          Originally posted by The_Aussie_Lurker
          For my part, Panag, I still hold to the view that the Manhattan Project should be a minor Wonder which each Civ must build in order to build nuclear weapons (though there should be the option to grant the wonders benefits to an ally!). I do agree with you, though, that the project should give you a bonus nuclear unit when you finish building TMP, which would default as a Tactical Nuke, but which could be altered in the editor (I'd actually change this default to an atomic bomb-same general stats as a tac nuke, but must be carried on an appropriate transport plane!). I also do believe that Nuclear weapons should require a nuclear power plant in order to build (as they do in real life!).

          Yours,
          The_Aussie_Lurker.
          hi ,

          , nuke's , a lot has been said about them , and more shall follow , ....

          the manhattan project should give you two nuke's , no more , ....and it should be a great wonder .

          if you want to build more nuke's later on , you would have to have a source of uranium , at least one nuclear plant and a small wonder that would let you build these nuke's , .....

          other wonders , yes there is room for at least 20 more , ten big one's and ten small ones , ...

          the canal's could change a lot , crossing by sea-units , walking over by land-units , ....
          maybe not as a wonder , but it would make a lot of people happy if they are in the editor , .....
          this way you could put them on the map , .....

          maybe a missili silo as a small wonder would have to be build , or something like an ICBM control facility , before you could have ICBM's , ......

          , there are so many things that could be in , ...

          have a nice day
          - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
          - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
          WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

          Comment

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