I apologize if this has been brought up before, but...
I would hope Firaxis would consider adjusting the rules regarding roads to allow units to travel on them inside enemy territory and only use 1/3 of a movement point. I can understand not allowing infinite movement on rails, but allowing movement on roads would make the game much more realistic.
Throughout history, many major battles have been fought in order to take or hold a road junction. (Bastogne anyone?) Not allowing units to travel on enemy roads almost implies that they're either mined or impassable, something I doubt the designers intended.
I'd hope that this would be included in PTW, if not a patch. Additionally, if anyone has made a mod that fixed this, please let me know.
Jack
I would hope Firaxis would consider adjusting the rules regarding roads to allow units to travel on them inside enemy territory and only use 1/3 of a movement point. I can understand not allowing infinite movement on rails, but allowing movement on roads would make the game much more realistic.
Throughout history, many major battles have been fought in order to take or hold a road junction. (Bastogne anyone?) Not allowing units to travel on enemy roads almost implies that they're either mined or impassable, something I doubt the designers intended.
I'd hope that this would be included in PTW, if not a patch. Additionally, if anyone has made a mod that fixed this, please let me know.
Jack
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