Can you not add a civ? I'd say the Hebrews would be a natch for the Apolyton Standard Mod.
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Originally posted by Sir Ralph
Celts and Gauls are the same.
As for Korea, there's no way in hell that they developed a full civ and then stuck it in the Japan unit set without implementing it in the full game. I refuse to believe they would do this. So for my money, it's:
Gauls (Hooray!!)
Carthaginians (Hooray some more)
Mongols
Spanish
Ottomans
Arabs
Vikings
Koreans
Odd that they went with Ottomans and Arabs while giving Africa the cold shoulder. I want my Ethiopians!"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
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Originally posted by Stuie
Odd that they went with Ottomans and Arabs while giving Africa the cold shoulder. I want my Ethiopians!We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
If any man be thirsty, let him come unto me and drink. Vampire 7:37
Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.
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Hmm... this is interesting. Gauls and French are mostly the same, also Arabs and Ottomans (in terms of how the cultural groups are represented). Why they left the Incas out is a mistery to me. It will be interesting to know who you'll put in South America, then.
If the scenario tools are to be released in June, then I hope the XP will have more to it than what was announced. I would not necessarily be willing to pay for multiplayer support only.
We'll see.I watched you fall. I think I pushed.
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Originally posted by Alexnm
If the scenario tools are to be released in June, then I hope the XP will have more to it than what was announced. I would not necessarily be willing to pay for multiplayer support only.If I'm posting here then Counterglow must be down.
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What is meant by: "But wait! That's not all! If you order today you'll also get eight new civilizations. "? Are the units not included in the expansion that will come out in the shops, and where are you supposed to order from to get these civs included?
PS: I'm really happy both the Ottomans and Arabs made it in! They have been my favorite contestors for the XP.My Website: www.geocities.com/civcivciv2002/index.html
My Forums: http://pub92.ezboard.com/bacivcommunity
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GAULS?! YOU'VE GOTTA BE KIDDING ME!!!
The Gauls, while a significant part of Roman history are made redundant by the French. There's not really any need for them IMO. Still, I could mod the Gauls into the Celts and use Celtic city names, great leaders and UU instead (just import the AOE2 Woad Raider graphics into it).
As for the Arabs/Ottomons, there is enough difference between the two for them to be considered different enough to be separate civs. So I've got no qualms with that."Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
"Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson
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Originally posted by hetairoi22
What is meant by: "But wait! That's not all! If you order today you'll also get eight new civilizations. "? Are the units not included in the expansion that will come out in the shops, and where are you supposed to order from to get these civs included?
I'm still almost comletely sure the Koreans are in, but the lack of Incans or Myans is baffleing.
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Originally posted by monkspider
Don't give up Eli, we may be able to convince them to change their minds. Turks AND Arabs is awfully redundant but there is still lots of time until the game's release.
I would like a civ from South America to be in the game more than the Koreans or the Hebrews/Israel.Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests
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