The thought came to me while I was thinking of possible MP civ3 strats, as to weather republic would be a useful government in MP. I mean, it may be great for trade and all, but you only need to be at war and you end up suffering gradually increasing unhappiness. And of course a human player need not talk to you at all and certainly need not make peace. The ideal situation in a bigger MP game would be to wait for one player to go republic, then attack them. If they're not religious they'd have to go straight through anarchy again, with 0 production, and end up totally screwed. The only way you could safely remain in the government would be if you either had no contact with anyone (say in a team game where one player shields you from contact with the other side), or if you were in a diplo type game where you could guarantee peace.
Since tech advances will be much more important in MP, I can see monarchy being the government of choice for almost all games, after the initial despo building up period.
Since tech advances will be much more important in MP, I can see monarchy being the government of choice for almost all games, after the initial despo building up period.
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