Announcement

Collapse
No announcement yet.

First Screenshots: VIKINGS (probable), SPANISH, MONGOLS, Multiplayer

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    What a coincidence.

    This thread's number is the same as the article's article number .
    Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
    Waikato University, Hamilton.

    Comment


    • #17
      Berserk - that one has a scary axe! Nice radars & airfields, BTW.

      Conquistador - damnit if it replaces Knights! We already have too much Knight replacements, and 5-3-3 is overpowered.

      Second screenshot, besides revealing the snow and Conquistador, has two new order icons. One surely is Patrol, another could be Sentry... and also, a few icons above the status window... stack related?

      Keshak... what the heck is it? Too early for a Knight, but too powerful to replace the Horseman.

      Multiplayer... here it is... Capture the Flag, Elimination and Regicide games CAN be played in standard mode, that is, without that turnless thing!
      Solver, WePlayCiv Co-Administrator
      Contact: solver-at-weplayciv-dot-com
      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

      Comment


      • #18
        Sadly nothing on the scenario editor yet.
        I had expected to be able to choose your own scenario in the MP setup dialog.
        Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
        Waikato University, Hamilton.

        Comment


        • #19
          Vikings in. YES!!!!!!

          Seems to me that the graphics have been given a real work-over too. Cool.

          Asmodean
          Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark

          Comment


          • #20
            Actually, that Oriental rocket launching thing might be a special unit from the Japanese unit set.
            Either that or there are Koreans in the game and they get rocket artillery as a UU. I though that strange (an artillery UU) but the Americans do have the F-15, which is pretty much the same thing.
            You sunk my Scrableship!

            Comment


            • #21
              Indeed it may be from the Japanese unitset. That would explain it a little better.
              Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
              Waikato University, Hamilton.

              Comment


              • #22
                Did anyone yet notice that the Carthaginians appear in the Multiplayer Setup?
                "The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
                "Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.

                Comment


                • #23
                  I did, and I think there could be a worthier Civ.
                  Solver, WePlayCiv Co-Administrator
                  Contact: solver-at-weplayciv-dot-com
                  I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                  Comment


                  • #24
                    I wonder why the viking's don't have the longboat as a UU.

                    Comment


                    • #25
                      Originally posted by Asmodean
                      Vikings in. YES!!!!!!
                      It is barely readable, but judging from what some Viking towns are building, the name of the special Viking unit might be "Bezerk".

                      Originally posted by JtheJackal
                      I wonder why the viking's don't have the longboat as a UU.
                      Exactly my opinion. I also would have created a modified galley that can cross the oceans... an early oceancrosser would have given the Vikings an advantage in return for having to start in an unfriendly landscape.
                      Last edited by ColdFever; May 20, 2002, 16:28.
                      Kai · Team www.civilized.de

                      Comment


                      • #26
                        Ah nice, a no goody huts option. I'm curious as to what the 'game mode' is meant for - I assume this is for capture the flag, etc? One thing I didn't see is a double production/moves option or something similar (a quick mode, but not a scenario like CTF or Regicide), I hope they include that... Nevertheless so far things look a lot more well polished than the first civ3. Although I'm not getting my hopes up until release, so far I'm impressed.

                        Comment


                        • #27
                          I'm getting excited......
                          If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

                          Comment


                          • #28
                            I just hope we don't need to wait until christmas.
                            Sorry....nothing to say!

                            Comment


                            • #29
                              Please excuse me if this is a stupid question but, why does the conquistador have a dog with it?
                              Sorry....nothing to say!

                              Comment


                              • #30
                                I'd rather wait till Christmas to get a perfect game, although it would be nice if it was out earlier (as long as this in no way or virtually no way compromises the game).

                                Comment

                                Working...
                                X