i used to play a game called "Lords of the Realm" by Sierra. It doesnt work on NT based os's (NT, 2K, XP) so i havent played it in a while.
anyway, it was turn based, but everyone did their turn at once. when you completed your turn, you hit "end turn" and then you just waited until everyone else finished their turn. while you waited you could conduct diplomacy / send tributes / buy goods.
the problem with that was that me and my friend often ended up with "who's going to move their army first" standoffs. each army had a movement limit per turn (about 10 or so if i remember correctly) so if the armies were 11 spaces away from eachother, we had a standoff. no one would move until the other did, or the timer was waning.
it's pretty funny to have 2 opposing armies staring eachother in the face, both decently fortified, constantly getting reinforced by more conscripted troops.
(on a side note, in one such game i built a second army that he didnt notice, and i sieged his main castle. he troops moved back after that one... heh)
anyway, it was turn based, but everyone did their turn at once. when you completed your turn, you hit "end turn" and then you just waited until everyone else finished their turn. while you waited you could conduct diplomacy / send tributes / buy goods.
the problem with that was that me and my friend often ended up with "who's going to move their army first" standoffs. each army had a movement limit per turn (about 10 or so if i remember correctly) so if the armies were 11 spaces away from eachother, we had a standoff. no one would move until the other did, or the timer was waning.
it's pretty funny to have 2 opposing armies staring eachother in the face, both decently fortified, constantly getting reinforced by more conscripted troops.
(on a side note, in one such game i built a second army that he didnt notice, and i sieged his main castle. he troops moved back after that one... heh)
Comment