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  • New Governments in XP?

    The announcement of the new XP said that they have added other features for both single and multi-player games. The added eight new civs, an addition that many people have been asking for and debating about since the release. I was wondering if there has been any word on new forms government being added. I know that Fascism has been discussed repeately on the formus, along with Fundamentalism. I think that new governments would add more depth to the game, and I hope that they listened to us in this area as well.
    "The great rule of conduct for us in regard to foreign nations is to have with them as little political connection as possible... It is our true policy to steer clear of permanent alliances with any portion of the foreign world, so far as we are now at liberty to do it." George Washington- September 19, 1796

  • #2
    Ehhh...

    I don't see much of a reason for caring about new governments... we can just add new governments ourselves. It's the easiest modding you can do.

    The only way I'll care is if there's new toys for the governments like government-specific units, more corruption options, changes in optimal cities, etc.
    Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

    I truly believe that America is the world's second chance. I only hope we get a third...

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    • #3
      Fundamentalism isn't technically a government though, just a state of mind within another type of government, like Monarchy or Republic.

      Fascism would be nice to have, but Steven Strayer's existing Fascism patch is very well done, updated as needed, and no doubt better than something Firaxis would throw together.

      Besides, I'd rather not see the game become like Call to Power 2, with 20 governments or some crap. Oligarchy/Confederation is more or less covered by republic, we really have the whole spectrum covered.
      The two real political parties in America are the Winners and the Losers. The people don't acknowledge this. They claim membership in two imaginary parties, the Republicans and the Democrats, instead." - Kurt Vonnegut Jr. My (crappy) LiveJournal

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      • #4
        i really like Social Engineering in SMAC, it really tailored to my political ideologies. oh well
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

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        • #5
          Well, I think it depends on what you have in mind with each government.

          As I've said, its very easy to make your own new government, and it won't take more than 2 minutes.

          Fascism is good, but what is more important than including every type of government is putting in governments that have a PURPOSE. For example, my Confederation government that I play with could go under Democracy or Republic, as my Absolute Monarchy and Constitutional Monarchy can go under normal Monarchy, but if these governments have a purpose... then its ok.

          What my governments have essentially done is created several paths a civilization can take.

          For example:

          On an island map, Confederation is good because it has communal corruption, no maintenance cost, and higher worker rates than Democracy. Result? It's a good government for those far-flung, but peaceful island nations. War weariness is high and military costs are staggering, so its no good for the war-mongers.

          Constitutional Monarchy is a stepping-stone to Democracy on a continental map. It gives some slight room for war-making as needed more than Democracy does and gives you time to gain hegemony on your continent while not falling behind in technology. The corruption, however, is a bit higher than Democracy, but most likely, you can play with Const. Monarchy right to the end of the game. It is NOT a government for a war-monger though.

          Absolute Monarchy falls into more of a "trend"... Despotism --> Monarchy --> Absolute Monarchy --> Communism, Fascism. Absolute Monarchy is an intermediary military-friendly government that gives some extra cash, but has a bit more corruption than Communism. So if you're taking the military direction, you will likely never use Confederation or Constitutional Monarchy.

          And for those who want nothing more than to just rampage across thousands of miles of terrain with an army built on numbers rather than the most technologically advanced (i.e. in the event of those extra fun UU's), there is Feudalism which gives all free units but curses the player with very high corruption.
          Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

          I truly believe that America is the world's second chance. I only hope we get a third...

          Comment


          • #6
            Re: New Governments in XP?

            Originally posted by nationalist
            The announcement of the new XP said that they have added other features for both single and multi-player games. The added eight new civs, an addition that many people have been asking for and debating about since the release. I was wondering if there has been any word on new forms government being added. I know that Fascism has been discussed repeately on the formus, along with Fundamentalism. I think that new governments would add more depth to the game, and I hope that they listened to us in this area as well.
            You mean windows is getting some guidance?!?

            Yes! Oh I hope it's a democractically loaded registry!

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            • #7
              More Governments Please

              I agree with have new govs being based on the older like the idea of different monarchies but the economic simplicity causes the differences in gov to be mainly ones being good for war and ones good for trade, and in the case of despotism good for nothing . But before the addition of new govs the economic system need to be advanced beyond corruption and a standard trade bonus. A system based on the current trade being divided up could and spending the excess taxes could have added on a more realistic setup were debt can be accuured and you pay interest, foreign trade would stimulate trade more than resource bonuses, and determining a socialist, capitalist, or other determining a certain amount of trade becoming production and vice versa. Or maybe something like that.
              "People demand freedom of speech to make up for the freedom of thought which they avoid."
              - Soren Aabye Kierkegaard (1813-1855)

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              • #8
                Re: More Governments Please

                Originally posted by Il Duce
                I agree with have new govs being based on the older like the idea of different monarchies but the economic simplicity causes the differences in gov to be mainly ones being good for war and ones good for trade, and in the case of despotism good for nothing . But before the addition of new govs the economic system need to be advanced beyond corruption and a standard trade bonus. A system based on the current trade being divided up could and spending the excess taxes could have added on a more realistic setup were debt can be accuured and you pay interest, foreign trade would stimulate trade more than resource bonuses, and determining a socialist, capitalist, or other determining a certain amount of trade becoming production and vice versa. Or maybe something like that.
                Oh, way to avoid the real issue at hand here. That being that Microsoft is evidently overhauling its software with artificial governments!

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                • #9
                  Fundamentalism Back. :expectant:
                  Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
                  Waikato University, Hamilton.

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                  • #10
                    FEUDALISM IS NOT GOVERNMENT TYPE!

                    It's more like economy system.
                    Like Slavery, Capitalism, etc...


                    Feudal Monarchy IS MONARCHY.




                    Personnaly ONLY thing I HATE in all Civ seriers is Government UPGRADING.
                    Like Despotism < Monarchy
                    Repiblic < Democracy

                    They all need to be balanced, and usefull in specific situations.

                    Like: Despotism, good choice for small, military, warmongering civs. Better choice then commniusm or monarchy in that case. (desporism IS dictatorship)

                    Monarchy: good for big empires
                    Repubic: good economy, but for smaller empires (remeber what happend to Roman republic, when it became too large)

                    Democracy: more effecive for bigger nations, republic should be better for smaller civs.

                    Communism: should have unique economic flavour, mix of despotism, monarchy and republic.

                    P.S.
                    Maybe in Civ4?

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                    • #11
                      I don't think they will have spent any time developing new governments, as the current editor already allows you to add as many as you wish.

                      I always add Imperialism and Democratic-Socialism. The last, of course, being the best!
                      Tutto nel mondo è burla

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                      • #12
                        Democracy: more effecive for bigger nations, republic should be better for smaller civs.

                        Huh? No, reverse that. True Democracy only works in a small society, ideally a city-state, as it entails every citizen having a direct vote in matters of state. Anything large, like the United States, is actually a representative Republic, where civil functions are put in the hands of elected representatives.
                        Tutto nel mondo è burla

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                        • #13
                          I agree with Boris' last point.

                          The US is not a Democracy. I would put it closer to a dictatorship though .
                          Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
                          Waikato University, Hamilton.

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                          • #14
                            I think that there should be special government amplifiers in the Editor. Like a Science Bonus option, a Military Bonus option, a Happiness Bonus Option, Industrial Bonus, etc.

                            Well, I have Feudalism as a government because like I said before, if the government can be useful, I put it in.

                            I think what would be most preferable is this:

                            Government - Monarchy, Republic, Confederation, Dictatorship

                            Liberty - Democratic, Constitutional, Oligarchic, Autocratic, Totalitarian

                            Economy - Capitalist, Protectionist, Socialist, Communist, Feudal

                            This is just a rough description of course.
                            Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

                            I truly believe that America is the world's second chance. I only hope we get a third...

                            Comment


                            • #15
                              Yeah, I like miss the social engineering too.
                              But if we must have Civ 3 style governments, we could stand to have Socialism, Fascism, and Theocracy. Granted we can just add these in the editor, but I would like to have more ways to distinguish between different governments, right now there just is not enough options. Certainly, when I crush Fascist Pig-dogs I want them to have the true properties of Fascist pig-dogs.
                              http://monkspider.blogspot.com/

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